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TrinityCore
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#include "ScriptMgr.h"#include "Creature.h"#include "CreatureAI.h"#include "GameObject.h"#include "InstanceScript.h"#include "Map.h"#include "shadow_labyrinth.h"
Include dependency graph for instance_shadow_labyrinth.cpp:Go to the source code of this file.
Classes | |
| class | instance_shadow_labyrinth |
| struct | instance_shadow_labyrinth::instance_shadow_labyrinth_InstanceMapScript |
Functions | |
| void | AddSC_instance_shadow_labyrinth () |
Variables | |
| static constexpr DoorData | doorData [] |
| static constexpr ObjectData | creatureData [] |
| void AddSC_instance_shadow_labyrinth | ( | ) |
Definition at line 160 of file instance_shadow_labyrinth.cpp.
Referenced by AddOutlandScripts().
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staticconstexpr |
Definition at line 33 of file instance_shadow_labyrinth.cpp.
Referenced by instance_shadow_labyrinth::instance_shadow_labyrinth_InstanceMapScript::instance_shadow_labyrinth_InstanceMapScript().
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staticconstexpr |
Definition at line 26 of file instance_shadow_labyrinth.cpp.
Referenced by instance_shadow_labyrinth::instance_shadow_labyrinth_InstanceMapScript::instance_shadow_labyrinth_InstanceMapScript().