18#ifndef SHADOW_LABYRINTH_H_
19#define SHADOW_LABYRINTH_H_
24#define SLScriptName "instance_shadow_labyrinth"
25#define DataHeader "SL"
61template <
class AI,
class T>
67#define RegisterShadowLabyrinthCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetShadowLabyrinthAI)
AI * GetShadowLabyrinthAI(T *obj)
uint32 const EncounterCount
@ ACTION_AMBASSADOR_HELLMAW_BANISH
@ ACTION_AMBASSADOR_HELLMAW_INTRO
@ DATA_AMBASSADOR_HELLMAW
@ DATA_GRANDMASTER_VORPIL
@ DATA_BLACKHEART_THE_INCITER