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TrinityCore
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Inheritance diagram for npc_tournament_mount::npc_tournament_mountAI:Public Member Functions | |
| npc_tournament_mountAI (Creature *creature) | |
| void | PassengerBoarded (Unit *passenger, int8, bool apply) override |
| == Fields ======================================= | |
Public Member Functions inherited from VehicleAI | |
| VehicleAI (Creature *creature) | |
| void | UpdateAI (uint32 diff) override |
| void | MoveInLineOfSight (Unit *) override |
| void | AttackStart (Unit *) override |
| void | OnCharmed (bool isNew) override |
Public Member Functions inherited from CreatureAI | |
| CreatureAI (Creature *creature) | |
| virtual | ~CreatureAI () |
| bool | IsEngaged () const |
| void | Talk (uint8 id, WorldObject const *whisperTarget=nullptr) |
| void | MoveInLineOfSight_Safe (Unit *who) |
| == Reactions At ================================= | |
| void | TriggerAlert (Unit const *who) const |
| virtual void | EnterEvadeMode (EvadeReason why=EVADE_REASON_OTHER) |
| void | JustEnteredCombat (Unit *) override |
| virtual void | JustStartedThreateningMe (Unit *who) |
| virtual void | JustEngagedWith (Unit *) |
| virtual void | JustDied (Unit *) |
| virtual void | KilledUnit (Unit *) |
| virtual void | JustSummoned (Creature *) |
| virtual void | IsSummonedBy (WorldObject *) |
| virtual void | SummonedCreatureDespawn (Creature *) |
| virtual void | SummonedCreatureDies (Creature *, Unit *) |
| virtual void | SpellHit (WorldObject *, SpellInfo const *) |
| virtual void | SpellHitTarget (WorldObject *, SpellInfo const *) |
| virtual void | OnSpellCast (SpellInfo const *) |
| virtual void | OnSpellFailed (SpellInfo const *) |
| virtual void | OnSpellStart (SpellInfo const *) |
| virtual void | OnChannelFinished (SpellInfo const *) |
| virtual void | OnAuraApplied (AuraApplication const *) |
| virtual void | OnAuraRemoved (AuraApplication const *) |
| virtual bool | IsEscorted () const |
| virtual void | JustAppeared () |
| virtual void | MovementInform (uint32, uint32) |
| virtual void | JustReachedHome () |
| void | DoZoneInCombat (Creature *creature=nullptr) |
| virtual void | ReceiveEmote (Player *, uint32) |
| virtual void | OwnerAttackedBy (Unit *attacker) |
| virtual void | OwnerAttacked (Unit *target) |
| virtual void | CorpseRemoved (uint32 &) |
| == Triggered Actions Requested ================== | |
| virtual Optional< QuestGiverStatus > | GetDialogStatus (Player *) |
| == Gossip system ================================ | |
| virtual bool | OnGossipHello (Player *) |
| virtual bool | OnGossipSelect (Player *, uint32, uint32) |
| virtual bool | OnGossipSelectCode (Player *, uint32, uint32, char const *) |
| virtual void | OnQuestAccept (Player *, Quest const *) |
| virtual void | OnQuestReward (Player *, Quest const *, uint32) |
| virtual void | WaypointStarted (uint32, uint32) |
| == Waypoints system ============================= | |
| virtual void | WaypointReached (uint32, uint32) |
| virtual void | WaypointPathEnded (uint32, uint32) |
| virtual void | OnSpellClick (Unit *, bool) |
| virtual bool | CanSeeAlways (WorldObject const *) |
| virtual PlayerAI * | GetAIForCharmedPlayer (Player *) |
| int32 | VisualizeBoundary (Seconds duration, Unit *owner=nullptr, bool fill=false) const |
| virtual bool | CheckInRoom () |
| CreatureBoundary const * | GetBoundary () const |
| void | SetBoundary (CreatureBoundary const *boundary, bool negativeBoundaries=false) |
| bool | IsInBoundary (Position const *who=nullptr) const |
Public Member Functions inherited from UnitAI | |
| UnitAI (Unit *unit) | |
| virtual | ~UnitAI () |
| virtual bool | CanAIAttack (Unit const *) const |
| virtual void | InitializeAI () |
| virtual void | Reset () |
| virtual void | DoAction (int32) |
| virtual uint32 | GetData (uint32) const |
| virtual void | SetData (uint32, uint32) |
| virtual void | SetGUID (ObjectGuid const &, int32=0) |
| virtual ObjectGuid | GetGUID (int32=0) const |
| Unit * | SelectTarget (SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0) |
| template<class PREDICATE > | |
| Unit * | SelectTarget (SelectTargetMethod targetType, uint32 offset, PREDICATE const &predicate) |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0) |
| template<class PREDICATE > | |
| void | SelectTargetList (std::list< Unit * > &targetList, uint32 num, SelectTargetMethod targetType, uint32 offset, PREDICATE const &predicate) |
| virtual void | JustExitedCombat () |
| virtual void | OnDespawn () |
| virtual void | DamageDealt (Unit *, uint32 &, DamageEffectType) |
| virtual void | DamageTaken (Unit *, uint32 &, DamageEffectType, SpellInfo const *) |
| virtual void | HealReceived (Unit *, uint32 &) |
| virtual void | HealDone (Unit *, uint32 &) |
| virtual void | SpellInterrupted (uint32, uint32) |
| void | AttackStartCaster (Unit *victim, float dist) |
| SpellCastResult | DoCast (uint32 spellId) |
| SpellCastResult | DoCast (Unit *victim, uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastSelf (uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastVictim (uint32 spellId, CastSpellExtraArgs const &args={}) |
| SpellCastResult | DoCastAOE (uint32 spellId, CastSpellExtraArgs const &args={}) |
| float | DoGetSpellMaxRange (uint32 spellId, bool positive=false) |
| virtual bool | ShouldSparWith (Unit const *) const |
| void | DoMeleeAttackIfReady () |
| bool | DoSpellAttackIfReady (uint32 spellId) |
| virtual void | OnGameEvent (bool, uint16) |
| virtual std::string | GetDebugInfo () const |
Private Member Functions | |
| uint32 | GetPennantSpellId (Player *player) const |
Private Attributes | |
| uint32 | _pennantSpellId |
Additional Inherited Members | |
Public Types inherited from CreatureAI | |
| enum | EvadeReason { EVADE_REASON_NO_HOSTILES , EVADE_REASON_BOUNDARY , EVADE_REASON_NO_PATH , EVADE_REASON_SEQUENCE_BREAK , EVADE_REASON_OTHER } |
Static Public Member Functions inherited from VehicleAI | |
| static int32 | Permissible (Creature const *creature) |
Static Public Member Functions inherited from CreatureAI | |
| static bool | IsInBounds (CreatureBoundary const &boundary, Position const *who) |
Static Public Member Functions inherited from UnitAI | |
| static void | FillAISpellInfo () |
Static Public Attributes inherited from UnitAI | |
| static AISpellInfoType * | AISpellInfo |
Protected Member Functions inherited from CreatureAI | |
| bool | UpdateVictim () |
| Creature * | DoSummon (uint32 entry, Position const &pos, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummon (uint32 entry, WorldObject *obj, float radius=5.0f, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| Creature * | DoSummonFlyer (uint32 entry, WorldObject *obj, float flightZ, float radius=5.0f, Milliseconds despawnTime=30s, TempSummonType summonType=TEMPSUMMON_CORPSE_TIMED_DESPAWN) |
| void | EngagementStart (Unit *who) |
| void | EngagementOver () |
| bool | _EnterEvadeMode (EvadeReason why=EVADE_REASON_OTHER) |
Protected Attributes inherited from CreatureAI | |
| Creature *const | me |
| CreatureBoundary const * | _boundary |
| bool | _negateBoundary |
Protected Attributes inherited from UnitAI | |
| Unit *const | me |
Definition at line 1094 of file npcs_special.cpp.
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inline |
Definition at line 1096 of file npcs_special.cpp.
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inlineprivate |
Definition at line 1119 of file npcs_special.cpp.
References ACHIEVEMENT_ARGENT_VALOR, ACHIEVEMENT_CHAMPION_ALLIANCE, ACHIEVEMENT_CHAMPION_DARNASSUS, ACHIEVEMENT_CHAMPION_GNOMEREGAN, ACHIEVEMENT_CHAMPION_HORDE, ACHIEVEMENT_CHAMPION_IRONFORGE, ACHIEVEMENT_CHAMPION_ORGRIMMAR, ACHIEVEMENT_CHAMPION_SEN_JIN, ACHIEVEMENT_CHAMPION_SILVERMOON, ACHIEVEMENT_CHAMPION_STORMWIND, ACHIEVEMENT_CHAMPION_THE_EXODAR, ACHIEVEMENT_CHAMPION_THUNDER_BLUFF, ACHIEVEMENT_CHAMPION_UNDERCITY, CLASS_DEATH_KNIGHT, Unit::GetClass(), Player::GetQuestRewardStatus(), Player::HasAchieved(), NPC_ARGENT_HAWKSTRIDER_ASPIRANT, NPC_ARGENT_STEED_ASPIRANT, NPC_ARGENT_WARHORSE, NPC_DARK_SPEAR_RAPTOR, NPC_DARNASSIAN_NIGHTSABER, NPC_EXODAR_ELEKK, NPC_FORSAKEN_WARHORSE, NPC_GNOMEREGAN_MECHANOSTRIDER, NPC_IRONFORGE_RAM, NPC_ORGRIMMAR_WOLF, NPC_SILVERMOON_HAWKSTRIDER, NPC_STORMWIND_STEED, NPC_THUNDER_BLUFF_KODO, QUEST_A_VALIANT_OF_DARNASSUS, QUEST_A_VALIANT_OF_GNOMEREGAN, QUEST_A_VALIANT_OF_IRONFORGE, QUEST_A_VALIANT_OF_ORGRIMMAR, QUEST_A_VALIANT_OF_SEN_JIN, QUEST_A_VALIANT_OF_SILVERMOON, QUEST_A_VALIANT_OF_STORMWIND, QUEST_A_VALIANT_OF_THE_EXODAR, QUEST_A_VALIANT_OF_THUNDER_BLUFF, QUEST_A_VALIANT_OF_UNDERCITY, QUEST_VALIANT_OF_DARNASSUS, QUEST_VALIANT_OF_GNOMEREGAN, QUEST_VALIANT_OF_IRONFORGE, QUEST_VALIANT_OF_ORGRIMMAR, QUEST_VALIANT_OF_SEN_JIN, QUEST_VALIANT_OF_SILVERMOON, QUEST_VALIANT_OF_STORMWIND, QUEST_VALIANT_OF_THE_EXODAR, QUEST_VALIANT_OF_THUNDER_BLUFF, QUEST_VALIANT_OF_UNDERCITY, SPELL_PENNANT_ARGENT_CRUSADE_ASPIRANT, SPELL_PENNANT_ARGENT_CRUSADE_CHAMPION, SPELL_PENNANT_ARGENT_CRUSADE_VALIANT, SPELL_PENNANT_DARNASSUS_ASPIRANT, SPELL_PENNANT_DARNASSUS_CHAMPION, SPELL_PENNANT_DARNASSUS_VALIANT, SPELL_PENNANT_EBON_BLADE_ASPIRANT, SPELL_PENNANT_EBON_BLADE_CHAMPION, SPELL_PENNANT_EBON_BLADE_VALIANT, SPELL_PENNANT_EXODAR_ASPIRANT, SPELL_PENNANT_EXODAR_CHAMPION, SPELL_PENNANT_EXODAR_VALIANT, SPELL_PENNANT_GNOMEREGAN_ASPIRANT, SPELL_PENNANT_GNOMEREGAN_CHAMPION, SPELL_PENNANT_GNOMEREGAN_VALIANT, SPELL_PENNANT_IRONFORGE_ASPIRANT, SPELL_PENNANT_IRONFORGE_CHAMPION, SPELL_PENNANT_IRONFORGE_VALIANT, SPELL_PENNANT_ORGRIMMAR_ASPIRANT, SPELL_PENNANT_ORGRIMMAR_CHAMPION, SPELL_PENNANT_ORGRIMMAR_VALIANT, SPELL_PENNANT_SEN_JIN_ASPIRANT, SPELL_PENNANT_SEN_JIN_CHAMPION, SPELL_PENNANT_SEN_JIN_VALIANT, SPELL_PENNANT_SILVERMOON_ASPIRANT, SPELL_PENNANT_SILVERMOON_CHAMPION, SPELL_PENNANT_SILVERMOON_VALIANT, SPELL_PENNANT_STORMWIND_ASPIRANT, SPELL_PENNANT_STORMWIND_CHAMPION, SPELL_PENNANT_STORMWIND_VALIANT, SPELL_PENNANT_THUNDER_BLUFF_ASPIRANT, SPELL_PENNANT_THUNDER_BLUFF_CHAMPION, SPELL_PENNANT_THUNDER_BLUFF_VALIANT, SPELL_PENNANT_UNDERCITY_ASPIRANT, SPELL_PENNANT_UNDERCITY_CHAMPION, and SPELL_PENNANT_UNDERCITY_VALIANT.
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inlineoverridevirtual |
== Fields =======================================
Reimplemented from CreatureAI.
Definition at line 1101 of file npcs_special.cpp.
References WorldObject::CastSpell(), Unit::RemoveAurasDueToSpell(), and Object::ToPlayer().
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private |
Definition at line 1117 of file npcs_special.cpp.