18#ifndef TRINITY_COMMONHELPERS_H
19#define TRINITY_COMMONHELPERS_H
35 bool AvoidTargetVictim =
false;
36 bool TargetPlayers =
true;
static ObjectGuid const Empty
StartCombatArgs const _combatArgs
ObjectGuid const _summonerGUID
TC_GAME_API uint8 GetPlayerSpecialization(Player const *who)
bool IsPlayerRangedAttacker(Player const *who)
TC_GAME_API bool IsPlayerHealer(Player const *who)
StartCombatArgs & SetDistance(float value)
StartCombatArgs & SetTargetPlayers(bool value)
StartCombatArgs & SetAvoidTargetVictim(bool value)