TrinityCore
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StartCombatArgs Struct Reference

#include <CommonHelpers.h>

Public Member Functions

 StartCombatArgs ()
 
StartCombatArgsSetAvoidTargetVictim (bool value)
 
StartCombatArgsSetTargetPlayers (bool value)
 
StartCombatArgsSetDistance (float value)
 

Public Attributes

bool AvoidTargetVictim = false
 
bool TargetPlayers = true
 
float Distance = 0.f
 

Detailed Description

Definition at line 28 of file CommonHelpers.h.

Constructor & Destructor Documentation

◆ StartCombatArgs()

StartCombatArgs::StartCombatArgs ( )
inline

Definition at line 30 of file CommonHelpers.h.

Member Function Documentation

◆ SetAvoidTargetVictim()

StartCombatArgs & StartCombatArgs::SetAvoidTargetVictim ( bool  value)
inline

Definition at line 31 of file CommonHelpers.h.

◆ SetDistance()

StartCombatArgs & StartCombatArgs::SetDistance ( float  value)
inline

Definition at line 33 of file CommonHelpers.h.

◆ SetTargetPlayers()

StartCombatArgs & StartCombatArgs::SetTargetPlayers ( bool  value)
inline

Definition at line 32 of file CommonHelpers.h.

Member Data Documentation

◆ AvoidTargetVictim

bool StartCombatArgs::AvoidTargetVictim = false

Definition at line 35 of file CommonHelpers.h.

◆ Distance

float StartCombatArgs::Distance = 0.f

Definition at line 37 of file CommonHelpers.h.

◆ TargetPlayers

bool StartCombatArgs::TargetPlayers = true

Definition at line 36 of file CommonHelpers.h.


The documentation for this struct was generated from the following file: