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TrinityCore
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Inheritance diagram for spell_hun_readiness:Private Member Functions | |
| PrepareSpellScript (spell_hun_readiness) | |
| bool | Load () override |
| void | HandleDummy (SpellEffIndex) |
| void | Register () override |
Definition at line 1000 of file spell_hunter.cpp.
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inlineprivate |
! If spellId in cooldown map isn't valid, the above will return a null pointer.
Definition at line 1009 of file spell_hunter.cpp.
References SpellScript::GetCaster(), SpellInfo::GetRecoveryTime(), Unit::GetSpellHistory(), SpellInfo::Id, SpellHistory::ResetCooldowns(), SPELL_DRAENEI_GIFT_OF_THE_NAARU, SPELL_HUNTER_BESTIAL_WRATH, SPELL_HUNTER_READINESS, SPELLFAMILY_HUNTER, SpellInfo::SpellFamilyName, and sSpellMgr.
Referenced by Register().
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inlineoverrideprivatevirtual |
Reimplemented from _SpellScript.
Definition at line 1004 of file spell_hunter.cpp.
References SpellScript::GetCaster(), Object::GetTypeId(), and TYPEID_PLAYER.
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private |
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inlineoverrideprivatevirtual |
Implements _SpellScript.
Definition at line 1027 of file spell_hunter.cpp.
References EFFECT_0, HandleDummy(), SpellScript::OnEffectHitTarget, SPELL_EFFECT_DUMMY, and SpellEffectFn.