TrinityCore
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instance_gruuls_lair.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "ScriptMgr.h"
19#include "Creature.h"
20#include "gruuls_lair.h"
21#include "InstanceScript.h"
22
23static constexpr DoorData doorData[] =
24{
27 { 0, 0, DOOR_TYPE_ROOM } // END
28};
29
30static constexpr ObjectData creatureData[] =
31{
33 { 0, 0 } // END
34};
35
57
@ DOOR_TYPE_ROOM
@ DOOR_TYPE_PASSAGE
#define DataHeader
uint32 const EncounterCount
void SetBossNumber(uint32 number)
void LoadDoorData(DoorData const *data)
void SetHeaders(std::string const &dataHeaders)
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
@ NPC_MAULGAR
Definition gruuls_lair.h:36
#define GLScriptName
Definition gruuls_lair.h:23
@ GO_GRUUL_DOOR
Definition gruuls_lair.h:42
@ GO_MAULGAR_DOOR
Definition gruuls_lair.h:41
@ DATA_GRUUL
Definition gruuls_lair.h:31
@ DATA_MAULGAR
Definition gruuls_lair.h:30
static constexpr ObjectData creatureData[]
void AddSC_instance_gruuls_lair()
static constexpr DoorData doorData[]