uint32 const EncounterCount
ObjectGuid::LowType GetSpawnId() const
void SetBossNumber(uint32 number)
virtual void OnCreatureCreate(Creature *creature) override
void LoadDoorData(DoorData const *data)
void SetHeaders(std::string const &dataHeaders)
void LoadObjectData(ObjectData const *creatureData, ObjectData const *gameObjectData)
virtual uint64 GetData64(uint32) const
InstanceScript * GetInstanceScript(InstanceMap *map) const override
@ DATA_KIGGLER_THE_CRAZED
ObjectData const creatureData[]
DoorData const doorData[]
void AddSC_instance_gruuls_lair()
ObjectGuid::LowType MaulgarOgreSpawnId[4]
instance_gruuls_lair_InstanceMapScript(InstanceMap *map)
void OnCreatureCreate(Creature *creature) override
uint64 GetData64(uint32 type) const override