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instance_gruuls_lair.cpp File Reference
#include "ScriptMgr.h"
#include "Creature.h"
#include "gruuls_lair.h"
#include "InstanceScript.h"
+ Include dependency graph for instance_gruuls_lair.cpp:

Go to the source code of this file.

Classes

class  instance_gruuls_lair
 
struct  instance_gruuls_lair::instance_gruuls_lair_InstanceMapScript
 

Functions

void AddSC_instance_gruuls_lair ()
 

Variables

DoorData const doorData []
 
ObjectData const creatureData []
 

Function Documentation

◆ AddSC_instance_gruuls_lair()

void AddSC_instance_gruuls_lair ( )

Definition at line 102 of file instance_gruuls_lair.cpp.

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Variable Documentation

◆ creatureData

ObjectData const creatureData[]
Initial value:
=
{
{ 0, 0 }
}
@ NPC_MAULGAR
Definition gruuls_lair.h:44
@ DATA_MAULGAR
Definition gruuls_lair.h:30

Definition at line 30 of file instance_gruuls_lair.cpp.

◆ doorData

DoorData const doorData[]
Initial value:
=
{
{ 0, 0, DOOR_TYPE_ROOM }
}
@ DOOR_TYPE_ROOM
@ DOOR_TYPE_PASSAGE
@ GO_GRUUL_DOOR
Definition gruuls_lair.h:54
@ GO_MAULGAR_DOOR
Definition gruuls_lair.h:53
@ DATA_GRUUL
Definition gruuls_lair.h:31

Definition at line 23 of file instance_gruuls_lair.cpp.