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TrinityCore
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#include "Loot.h"#include "Group.h"#include "ItemEnchantmentMgr.h"#include "ItemTemplate.h"#include "Log.h"#include "LootMgr.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Player.h"#include "Random.h"#include "World.h"
Include dependency graph for Loot.cpp:Go to the source code of this file.
Functions | |
| ByteBuffer & | operator<< (ByteBuffer &b, LootItem const &li) |
| ByteBuffer & | operator<< (ByteBuffer &b, LootView const &lv) |
| ByteBuffer & operator<< | ( | ByteBuffer & | b, |
| LootItem const & | li | ||
| ) |
| ByteBuffer & operator<< | ( | ByteBuffer & | b, |
| LootView const & | lv | ||
| ) |