TrinityCore
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WorldPackets::Loot::LootItemData Struct Reference

#include <LootPackets.h>

Public Attributes

uint8 LootListID = 0
 
uint8 UIType = 0
 
uint32 ItemID = 0
 
uint32 Quantity = 0
 
uint32 ItemDisplayInfoID = 0
 
int32 RandomPropertiesSeed = 0
 
int32 RandomPropertiesID = 0
 

Detailed Description

Definition at line 38 of file LootPackets.h.

Member Data Documentation

◆ ItemDisplayInfoID

uint32 WorldPackets::Loot::LootItemData::ItemDisplayInfoID = 0

Definition at line 44 of file LootPackets.h.

Referenced by FillLootItemData().

◆ ItemID

uint32 WorldPackets::Loot::LootItemData::ItemID = 0

Definition at line 42 of file LootPackets.h.

Referenced by FillLootItemData().

◆ LootListID

uint8 WorldPackets::Loot::LootItemData::LootListID = 0

Definition at line 40 of file LootPackets.h.

Referenced by FillLootItemData().

◆ Quantity

uint32 WorldPackets::Loot::LootItemData::Quantity = 0

Definition at line 43 of file LootPackets.h.

Referenced by FillLootItemData().

◆ RandomPropertiesID

int32 WorldPackets::Loot::LootItemData::RandomPropertiesID = 0

Definition at line 46 of file LootPackets.h.

Referenced by FillLootItemData().

◆ RandomPropertiesSeed

int32 WorldPackets::Loot::LootItemData::RandomPropertiesSeed = 0

Definition at line 45 of file LootPackets.h.

Referenced by FillLootItemData().

◆ UIType

uint8 WorldPackets::Loot::LootItemData::UIType = 0

Definition at line 41 of file LootPackets.h.

Referenced by FillLootItemData().


The documentation for this struct was generated from the following file: