TrinityCore
Loading...
Searching...
No Matches
achievement_resilient_victory Class Reference
+ Inheritance diagram for achievement_resilient_victory:

Public Member Functions

 achievement_resilient_victory ()
 
bool OnCheck (Player *source, Unit *target) override
 
- Public Member Functions inherited from ScriptObject
std::string const & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from AchievementCriteriaScript
 AchievementCriteriaScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 25 of file achievement_scripts.cpp.

Constructor & Destructor Documentation

◆ achievement_resilient_victory()

achievement_resilient_victory::achievement_resilient_victory ( )
inline

Definition at line 28 of file achievement_scripts.cpp.

Member Function Documentation

◆ OnCheck()

bool achievement_resilient_victory::OnCheck ( Player source,
Unit target 
)
inlineoverridevirtual

Implements AchievementCriteriaScript.

Definition at line 30 of file achievement_scripts.cpp.

+ Here is the call graph for this function:

The documentation for this class was generated from the following file: