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boss_grilek.cpp File Reference
#include "zulgurub.h"
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
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Go to the source code of this file.

Classes

struct  boss_grilek
 

Enumerations

enum  Spells { SPELL_AVATAR = 24646 , SPELL_GROUND_TREMOR = 6524 }
 
enum  Events { EVENT_AVATAR = 1 , EVENT_GROUND_TREMOR = 2 }
 

Functions

void AddSC_boss_grilek ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_AVATAR 
EVENT_GROUND_TREMOR 

Definition at line 28 of file boss_grilek.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_AVATAR 
SPELL_GROUND_TREMOR 

Definition at line 22 of file boss_grilek.cpp.

Function Documentation

◆ AddSC_boss_grilek()

void AddSC_boss_grilek ( )

Definition at line 97 of file boss_grilek.cpp.

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