TrinityCore
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Trinity::GameObjectSearcher< Check > Struct Template Reference

#include <GridNotifiers.h>

+ Inheritance diagram for Trinity::GameObjectSearcher< Check >:

Public Member Functions

 GameObjectSearcher (WorldObject const *searcher, GameObject *&result, Check &check)
 
- Public Member Functions inherited from Trinity::GameObjectSearcherBase< Check, SearcherFirstObjectResult< GameObject * > >
 GameObjectSearcherBase (uint32 phaseMask, Container &result, Check &check)
 
void Visit (GameObjectMapType &m)
 
void Visit (GridRefManager< NOT_INTERESTED > &)
 

Additional Inherited Members

- Public Attributes inherited from Trinity::GameObjectSearcherBase< Check, SearcherFirstObjectResult< GameObject * > >
uint32 i_phaseMask
 
Check & i_check
 
- Protected Member Functions inherited from Trinity::SearcherFirstObjectResult< GameObject * >
 SearcherFirstObjectResult (GameObject * &ref_)
 
WorldObjectSearcherContinuation ShouldContinue () const
 
void Insert (GameObject * object)
 

Detailed Description

template<class Check>
struct Trinity::GameObjectSearcher< Check >

Definition at line 354 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ GameObjectSearcher()

template<class Check >
Trinity::GameObjectSearcher< Check >::GameObjectSearcher ( WorldObject const *  searcher,
GameObject *&  result,
Check &  check 
)
inline

Definition at line 356 of file GridNotifiers.h.


The documentation for this struct was generated from the following file: