#include "ScriptMgr.h"
#include "SpellScript.h"
#include "zulgurub.h"
#include "GameEventMgr.h"
#include "GameObject.h"
#include "GameObjectAI.h"
#include "Unit.h"
Go to the source code of this file.
◆ EventPair
◆ AxeFlurry
◆ EventGameIds
| Enumerator |
|---|
| EVENT_EDGE_OF_MADNESS_GRILEK | |
| EVENT_EDGE_OF_MADNESS_HAZZARAH | |
| EVENT_EDGE_OF_MADNESS_RENATAKI | |
| EVENT_EDGE_OF_MADNESS_WUSHOOLAY | |
Definition at line 30 of file zulgurub.cpp.
◆ PoisonousBlood
| Enumerator |
|---|
| SPELL_POISONOUS_BLOOD | |
Definition at line 79 of file zulgurub.cpp.
◆ AddSC_zulgurub()
◆ BrazierOfMadnessEventCreatures
| constexpr EventPair BrazierOfMadnessEventCreatures[] |
|
constexpr |
Initial value:=
{
}
@ EVENT_EDGE_OF_MADNESS_RENATAKI
@ EVENT_EDGE_OF_MADNESS_HAZZARAH
@ EVENT_EDGE_OF_MADNESS_WUSHOOLAY
@ EVENT_EDGE_OF_MADNESS_GRILEK
Definition at line 40 of file zulgurub.cpp.
◆ MadnessSpawnPos
| Position const MadnessSpawnPos = { -11901.229f, -1906.366f, 65.358f, 0.942f } |