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GuardAI.h
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TRINITY_GUARDAI_H
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#define TRINITY_GUARDAI_H
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#include "
ScriptedCreature.h
"
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class
Creature
;
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class
TC_GAME_API
GuardAI
:
public
ScriptedAI
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{
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public
:
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explicit
GuardAI
(
Creature
* creature);
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static
int32
Permissible
(
Creature
const
* creature);
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void
UpdateAI
(
uint32
diff)
override
;
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bool
CanSeeAlways
(
WorldObject
const
* obj)
override
;
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void
EnterEvadeMode
(
EvadeReason
/*why*/
)
override
;
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void
JustDied
(
Unit
* killer)
override
;
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};
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#endif
TC_GAME_API
#define TC_GAME_API
Definition
Define.h:114
int32
int32_t int32
Definition
Define.h:129
uint32
uint32_t uint32
Definition
Define.h:133
ScriptedCreature.h
CreatureAI::CanSeeAlways
virtual bool CanSeeAlways(WorldObject const *)
Definition
CreatureAI.h:242
CreatureAI::EvadeReason
EvadeReason
Definition
CreatureAI.h:93
CreatureAI::JustDied
virtual void JustDied(Unit *)
Definition
CreatureAI.h:130
CreatureAI::EnterEvadeMode
virtual void EnterEvadeMode(EvadeReason why=EVADE_REASON_OTHER)
Definition
CreatureAI.cpp:214
Creature
Definition
Creature.h:62
GuardAI
Definition
GuardAI.h:26
Permissible
Definition
FactoryHolder.h:50
Unit
Definition
Unit.h:769
WorldObject
Definition
Object.h:337
ScriptedAI
Definition
ScriptedCreature.h:132
ScriptedAI::UpdateAI
virtual void UpdateAI(uint32 diff) override
Definition
ScriptedCreature.cpp:155
server
game
AI
CoreAI
GuardAI.h
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