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TrinityCore
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#include "WorldSession.h"#include "AccountMgr.h"#include "BattlegroundMgr.h"#include "CharacterPackets.h"#include "Chat.h"#include "CinematicMgr.h"#include "Common.h"#include "Corpse.h"#include "Creature.h"#include "CreatureAI.h"#include "DatabaseEnv.h"#include "DBCStores.h"#include "GameObject.h"#include "GameObjectAI.h"#include "GameTime.h"#include "GossipDef.h"#include "Group.h"#include "GuildMgr.h"#include "InspectPackets.h"#include "Language.h"#include "Log.h"#include "MapManager.h"#include "MiscPackets.h"#include "MovementPackets.h"#include "Object.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Opcodes.h"#include "OutdoorPvP.h"#include "Player.h"#include "ScriptMgr.h"#include "Spell.h"#include "SpellInfo.h"#include "WhoListStorage.h"#include "World.h"#include "WorldPacket.h"#include <cstdarg>#include <zlib.h>
Include dependency graph for MiscHandler.cpp: