#include "ObjectMgr.h"
#include "AchievementMgr.h"
#include "ArenaTeamMgr.h"
#include "Bag.h"
#include "Chat.h"
#include "Containers.h"
#include "CreatureAIFactory.h"
#include "DatabaseEnv.h"
#include "DisableMgr.h"
#include "GameObject.h"
#include "GameObjectAIFactory.h"
#include "GameTime.h"
#include "GossipDef.h"
#include "GroupMgr.h"
#include "GuildMgr.h"
#include "InstanceSaveMgr.h"
#include "InstanceScript.h"
#include "Language.h"
#include "LFGMgr.h"
#include "Log.h"
#include "LootMgr.h"
#include "Mail.h"
#include "MapManager.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "PoolMgr.h"
#include "QueryPackets.h"
#include "Random.h"
#include "ReputationMgr.h"
#include "ScriptMgr.h"
#include "SpellAuras.h"
#include "SpellMgr.h"
#include "SpellScript.h"
#include "StringConvert.h"
#include "TemporarySummon.h"
#include "ThreadPool.h"
#include "UpdateMask.h"
#include "Util.h"
#include "Vehicle.h"
#include "World.h"
Go to the source code of this file.
|
| std::string | GetScriptsTableNameByType (ScriptsType type) |
| |
| ScriptMapMap * | GetScriptsMapByType (ScriptsType type) |
| |
| std::string | GetScriptCommandName (ScriptCommands command) |
| |
| bool | normalizePlayerName (std::string &name) |
| |
| LanguageDesc const * | GetLanguageDescByID (uint32 lang) |
| |
| void | CheckGOLockId (GameObjectTemplate const *goInfo, uint32 dataN, uint32 N) |
| |
| void | CheckGOLinkedTrapId (GameObjectTemplate const *goInfo, uint32 dataN, uint32 N) |
| |
| void | CheckGOSpellId (GameObjectTemplate const *goInfo, uint32 dataN, uint32 N) |
| |
| void | CheckAndFixGOChairHeightId (GameObjectTemplate const *goInfo, uint32 &dataN, uint32 N) |
| |
| void | CheckGONoDamageImmuneId (GameObjectTemplate *goTemplate, uint32 dataN, uint32 N) |
| |
| void | CheckGOConsumable (GameObjectTemplate const *goInfo, uint32 dataN, uint32 N) |
| |
| static LanguageType | GetRealmLanguageType (bool create) |
| |
| bool | isValidString (const std::wstring &wstr, uint32 strictMask, bool numericOrSpace, bool create=false) |
| |
| SkillRangeType | GetSkillRangeType (SkillRaceClassInfoEntry const *rcEntry) |
| |
◆ ChooseCreatureFlagSource
| #define ChooseCreatureFlagSource |
( |
|
field | ) |
((data && data->field) ? data->field : cinfo->field) |
◆ LanguageType
| Enumerator |
|---|
| LT_BASIC_LATIN | |
| LT_EXTENDEN_LATIN | |
| LT_CYRILLIC | |
| LT_EAST_ASIA | |
| LT_ANY | |
Definition at line 8583 of file ObjectMgr.cpp.
◆ CheckAndFixGOChairHeightId()
◆ CheckGOConsumable()
◆ CheckGOLinkedTrapId()
◆ CheckGOLockId()
◆ CheckGONoDamageImmuneId()
◆ CheckGOSpellId()
◆ GetLanguageDescByID()
◆ GetRealmLanguageType()
◆ GetScriptCommandName()
◆ GetScriptsMapByType()
◆ GetScriptsTableNameByType()
| std::string GetScriptsTableNameByType |
( |
ScriptsType |
type | ) |
|
◆ GetSkillRangeType()
◆ isValidString()
| bool isValidString |
( |
const std::wstring & |
wstr, |
|
|
uint32 |
strictMask, |
|
|
bool |
numericOrSpace, |
|
|
bool |
create = false |
|
) |
| |
◆ normalizePlayerName()
| bool normalizePlayerName |
( |
std::string & |
name | ) |
|
◆ lang_description
Initial value:=
{
}
@ SKILL_LANG_DEMON_TONGUE
Definition at line 154 of file ObjectMgr.cpp.
◆ sEventScripts
◆ sWaypointScripts