18#ifndef TRINITY_IDLEMOVEMENTGENERATOR_H
19#define TRINITY_IDLEMOVEMENTGENERATOR_H
MovementGeneratorType GetMovementGeneratorType() const override
void Finalize(Unit *, bool, bool) override
void Finalize(Unit *, bool, bool) override
void Deactivate(Unit *) override
bool Reset(Unit *) override
bool Initialize(Unit *) override
float _originalOrientation
MovementGeneratorType GetMovementGeneratorType() const override
bool Update(Unit *, uint32) override
bool Reset(Unit *) override
void Deactivate(Unit *) override
bool Update(Unit *, uint32) override
MovementGeneratorType GetMovementGeneratorType() const override
void Finalize(Unit *, bool, bool) override
bool Initialize(Unit *) override
bool Update(Unit *, uint32) override
bool Reset(Unit *) override
MovementGeneratorType GetMovementGeneratorType() const override
RotateDirection _direction
void Finalize(Unit *, bool, bool) override
void Deactivate(Unit *) override
bool Initialize(Unit *) override