TrinityCore
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achievement_save_the_day Class Reference
+ Inheritance diagram for achievement_save_the_day:

Public Member Functions

 achievement_save_the_day ()
 
bool OnCheck (Player *source, Unit *target) override
 
- Public Member Functions inherited from ScriptObject
std::string const & GetName () const
 

Additional Inherited Members

- Protected Member Functions inherited from AchievementCriteriaScript
 AchievementCriteriaScript (char const *name)
 
- Protected Member Functions inherited from ScriptObject
 ScriptObject (char const *name)
 
virtual ~ScriptObject ()
 

Detailed Description

Definition at line 53 of file achievement_scripts.cpp.

Constructor & Destructor Documentation

◆ achievement_save_the_day()

achievement_save_the_day::achievement_save_the_day ( )
inline

Definition at line 56 of file achievement_scripts.cpp.

Member Function Documentation

◆ OnCheck()

bool achievement_save_the_day::OnCheck ( Player source,
Unit target 
)
inlineoverridevirtual

Implements AchievementCriteriaScript.

Definition at line 58 of file achievement_scripts.cpp.

+ Here is the call graph for this function:

The documentation for this class was generated from the following file: