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TrinityCore
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Public Member Functions | |
| DynamicTreeIntersectionCallback (uint32 phasemask) | |
| bool | operator() (G3D::Ray const &r, GameObjectModel const &obj, float &distance) |
| bool | didHit () const |
Public Attributes | |
| bool | did_hit |
| uint32 | phase_mask |
Definition at line 140 of file DynamicTree.cpp.
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inline |
Definition at line 144 of file DynamicTree.cpp.
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inline |
Definition at line 150 of file DynamicTree.cpp.
References did_hit.
Referenced by DynamicMapTree::getHeight(), and DynamicMapTree::getIntersectionTime().
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inline |
Definition at line 145 of file DynamicTree.cpp.
References did_hit, GameObjectModel::intersectRay(), VMAP::Nothing, and phase_mask.
| bool DynamicTreeIntersectionCallback::did_hit |
Definition at line 142 of file DynamicTree.cpp.
Referenced by didHit(), DynamicMapTree::isInLineOfSight(), and operator()().
| uint32 DynamicTreeIntersectionCallback::phase_mask |
Definition at line 143 of file DynamicTree.cpp.
Referenced by operator()().