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TrinityCore
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This is the complete list of members for DynamicTreeIntersectionCallback, including all inherited members.
| did_hit | DynamicTreeIntersectionCallback | |
| didHit() const | DynamicTreeIntersectionCallback | inline |
| DynamicTreeIntersectionCallback(uint32 phasemask) | DynamicTreeIntersectionCallback | inline |
| operator()(G3D::Ray const &r, GameObjectModel const &obj, float &distance) | DynamicTreeIntersectionCallback | inline |
| phase_mask | DynamicTreeIntersectionCallback |