void AddSC_boss_captain_skarloc()
@ EVENT_HAMMER_OF_JUSTICE
@ SPELL_HAMMER_OF_JUSTICE
InstanceScript *const instance
void JustEngagedWith(Unit *who) override
void JustDied(Unit *) override
void Repeat(Milliseconds time)
void ScheduleEvent(EventId eventId, Milliseconds time, GroupIndex group=0u, PhaseIndex phase=0u)
void DoMeleeAttackIfReady()
SpellCastResult DoCastSelf(uint32 spellId, CastSpellExtraArgs const &args={})
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
bool HasUnitState(const uint32 f) const
virtual void SetData(uint32, uint32)
#define RegisterOldHillsbradCreatureAI(ai_name)
void JustEngagedWith(Unit *who) override
boss_captain_skarloc(Creature *creature)
void KilledUnit(Unit *) override
void JustDied(Unit *killer) override
void UpdateAI(uint32 diff) override