#include <ScriptMgr.h>
Definition at line 438 of file ScriptMgr.h.
◆ AreaTriggerScript()
| AreaTriggerScript::AreaTriggerScript |
( |
char const * |
name | ) |
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explicitprivate |
◆ OnTrigger()
◆ ResetAreaTriggerDone() [1/2]
| void OnlyOnceAreaTriggerScript::ResetAreaTriggerDone |
( |
InstanceScript * |
instance, |
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uint32 |
triggerId |
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) |
| |
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protected |
◆ ResetAreaTriggerDone() [2/2]
| void OnlyOnceAreaTriggerScript::ResetAreaTriggerDone |
( |
Player const * |
player, |
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AreaTriggerEntry const * |
trigger |
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) |
| |
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protected |
◆ TryHandleOnce()
Implemented in at_the_dead_scar, at_witchs_sanctum, at_baltharus_plateau, at_lady_deathwhisper_entrance, at_lord_marrowgar_entrance, at_anubrekhan_entrance, at_faerlina_entrance, at_thaddius_entrance, at_teron_gorefiend_entrance, at_zulgurub_entrance, and at_icc_nerubar_broodkeeper.
The documentation for this class was generated from the following files: