TrinityCore
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RuneInfo Struct Reference

#include <Player.h>

Public Attributes

uint8 BaseRune
 
uint8 CurrentRune
 
uint32 Cooldown
 
std::unordered_set< AuraEffect const * > ConvertAuras
 

Detailed Description

Definition at line 295 of file Player.h.

Member Data Documentation

◆ BaseRune

uint8 RuneInfo::BaseRune

Definition at line 297 of file Player.h.

◆ ConvertAuras

std::unordered_set<AuraEffect const*> RuneInfo::ConvertAuras

Definition at line 300 of file Player.h.

◆ Cooldown

uint32 RuneInfo::Cooldown

Definition at line 299 of file Player.h.

◆ CurrentRune

uint8 RuneInfo::CurrentRune

Definition at line 298 of file Player.h.


The documentation for this struct was generated from the following file: