#include "Map.h"
#include "Battleground.h"
#include "CellImpl.h"
#include "Chat.h"
#include "DatabaseEnv.h"
#include "DisableMgr.h"
#include "DynamicTree.h"
#include "GameObjectModel.h"
#include "GameTime.h"
#include "GridNotifiers.h"
#include "GridNotifiersImpl.h"
#include "GridStates.h"
#include "Group.h"
#include "InstanceScript.h"
#include "Log.h"
#include "MapInstanced.h"
#include "MapManager.h"
#include "Metric.h"
#include "MiscPackets.h"
#include "MMapFactory.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "ObjectGridLoader.h"
#include "ObjectMgr.h"
#include "Pet.h"
#include "PoolMgr.h"
#include "ScriptMgr.h"
#include "Transport.h"
#include "Vehicle.h"
#include "VMapFactory.h"
#include "VMapManager2.h"
#include "Weather.h"
#include "WeatherMgr.h"
#include "World.h"
#include <boost/heap/fibonacci_heap.hpp>
#include <unordered_set>
#include <vector>
Go to the source code of this file.
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| u_map_magic | MapMagic = { {'M','A','P','S'} } |
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| uint32 | MapVersionMagic = 10 |
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| u_map_magic | MapAreaMagic = { {'A','R','E','A'} } |
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| u_map_magic | MapHeightMagic = { {'M','H','G','T'} } |
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| u_map_magic | MapLiquidMagic = { {'M','L','I','Q'} } |
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| static uint16 const | holetab_h [4] = { 0x1111, 0x2222, 0x4444, 0x8888 } |
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| static uint16 const | holetab_v [4] = { 0x000F, 0x00F0, 0x0F00, 0xF000 } |
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| GridState * | si_GridStates [MAX_GRID_STATE] |
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| template class TC_GAME_API | TypeUnorderedMapContainer< AllMapStoredObjectTypes, ObjectGuid > |
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◆ DEFAULT_GRID_EXPIRY
| #define DEFAULT_GRID_EXPIRY 300 |
◆ MAX_CREATURE_ATTACK_RADIUS
◆ MAX_GRID_LOAD_TIME
| #define MAX_GRID_LOAD_TIME 50 |
◆ IsInWMOInterior()
| static bool IsInWMOInterior |
( |
uint32 |
mogpFlags | ) |
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inlinestatic |
◆ PushRespawnInfoFrom()
◆ holetab_h
| uint16 const holetab_h[4] = { 0x1111, 0x2222, 0x4444, 0x8888 } |
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static |
◆ holetab_v
| uint16 const holetab_v[4] = { 0x000F, 0x00F0, 0x0F00, 0xF000 } |
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static |
◆ MapAreaMagic
◆ MapHeightMagic
◆ MapLiquidMagic
◆ MapMagic
◆ MapVersionMagic
◆ si_GridStates
◆ TypeUnorderedMapContainer< AllMapStoredObjectTypes, ObjectGuid >