@ SPELL_VOID_BLAST_SCRIPT
uint32 constexpr DARK_SHELL_EVENT_GROUP
void AddSC_boss_pandemonius()
void JustEngagedWith(Unit *who) override
void DelayEvents(Milliseconds delay)
void ScheduleEvent(EventId eventId, Milliseconds time, GroupIndex group=0u, PhaseIndex phase=0u)
SpellCastResult DoCastSelf(uint32 spellId, CastSpellExtraArgs const &args={})
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCast(uint32 spellId)
#define RegisterManaTombsCreatureAI(ai_name)
void KilledUnit(Unit *) override
void JustEngagedWith(Unit *who) override
boss_pandemonius(Creature *creature)
void OnSpellStart(SpellInfo const *spell) override
void JustDied(Unit *) override
void ExecuteEvent(uint32 eventId) override