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TrinityCore
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Inheritance diagram for debug_commandscript:Classes | |
| class | CreatureCountWorker |
Public Member Functions | |
| debug_commandscript () | |
| ChatCommandTable | GetCommands () const override |
Public Member Functions inherited from ScriptObject | |
| std::string const & | GetName () const |
Additional Inherited Members | |
Protected Member Functions inherited from CommandScript | |
| CommandScript (char const *name) | |
Protected Member Functions inherited from ScriptObject | |
| ScriptObject (char const *name) | |
| virtual | ~ScriptObject () |
Definition at line 59 of file cs_debug.cpp.
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Definition at line 62 of file cs_debug.cpp.
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Implements CommandScript.
Definition at line 64 of file cs_debug.cpp.
References HandleDebugAnimCommand(), HandleDebugAreaTriggersCommand(), HandleDebugArenaCommand(), HandleDebugBattlegroundCommand(), HandleDebugBoundaryCommand(), HandleDebugCombatListCommand(), HandleDebugDummyCommand(), HandleDebugEnterVehicleCommand(), HandleDebugGetItemStateCommand(), HandleDebugGetItemValueCommand(), HandleDebugGetLootRecipientCommand(), HandleDebugGetValueCommand(), HandleDebugGuidLimitsCommand(), HandleDebugInstanceSpawns(), HandleDebugItemExpireCommand(), HandleDebugLoadCellsCommand(), HandleDebugLoSCommand(), HandleDebugMemoryLeak(), HandleDebugMod32ValueCommand(), HandleDebugMoveflagsCommand(), HandleDebugNearGraveyard(), HandleDebugObjectCountCommand(), HandleDebugOutOfBounds(), HandleDebugPlayCinematicCommand(), HandleDebugPlayMovieCommand(), HandleDebugPlayMusicCommand(), HandleDebugPlaySoundCommand(), HandleDebugQuestResetCommand(), HandleDebugRaidResetCommand(), HandleDebugSendBuyErrorCommand(), HandleDebugSendChannelNotifyCommand(), HandleDebugSendChatMsgCommand(), HandleDebugSendEquipErrorCommand(), HandleDebugSendLargePacketCommand(), HandleDebugSendOpcodeCommand(), HandleDebugSendQuestInvalidMsgCommand(), HandleDebugSendQuestPartyMsgCommand(), HandleDebugSendSellErrorCommand(), HandleDebugSendSetPhaseShiftCommand(), HandleDebugSendSpellFailCommand(), HandleDebugSet32BitCommand(), HandleDebugSetAuraStateCommand(), HandleDebugSetItemValueCommand(), HandleDebugSetValueCommand(), HandleDebugSpawnVehicleCommand(), HandleDebugThreatInfoCommand(), HandleDebugThreatListCommand(), HandleDebugTransportCommand(), HandleDebugUpdateCommand(), HandleDebugUpdateWorldStateCommand(), HandleDebugWardenForce(), HandleWPGPSCommand(), and rbac::RBAC_PERM_COMMAND_DEBUG.
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Definition at line 1102 of file cs_debug.cpp.
References ChatHandler::getSelectedUnit(), ChatHandler::PSendSysMessage(), and EnumUtils::ToConstant().
Referenced by GetCommands().
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Definition at line 465 of file cs_debug.cpp.
References ChatHandler::GetPlayer(), Player::isDebugAreaTriggers, LANG_DEBUG_AREATRIGGER_OFF, LANG_DEBUG_AREATRIGGER_ON, and ChatHandler::PSendSysMessage().
Referenced by GetCommands().
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Definition at line 796 of file cs_debug.cpp.
References sBattlegroundMgr.
Referenced by GetCommands().
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Definition at line 790 of file cs_debug.cpp.
References sBattlegroundMgr.
Referenced by GetCommands().
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Definition at line 1424 of file cs_debug.cpp.
References Creature::AI(), ChatHandler::GetPlayer(), ChatHandler::getSelectedCreature(), Unit::IsAIEnabled(), ChatHandler::PSendSysMessage(), and CreatureAI::VisualizeBoundary().
Referenced by GetCommands().
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Definition at line 962 of file cs_debug.cpp.
References Unit::GetCombatManager(), WorldObject::GetName(), ChatHandler::GetPlayer(), CombatManager::GetPvECombatRefs(), CombatManager::GetPvPCombatRefs(), ChatHandler::getSelectedUnit(), Creature::GetSpawnId(), Object::GetTypeId(), CombatManager::HasCombat(), Unit::IsInCombat(), ChatHandler::PSendSysMessage(), Object::ToCreature(), and TYPEID_UNIT.
Referenced by GetCommands().
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Definition at line 1832 of file cs_debug.cpp.
References ChatHandler::SendSysMessage().
Referenced by GetCommands().
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Definition at line 982 of file cs_debug.cpp.
References Unit::EnterVehicle(), ChatHandler::GetPlayer(), ChatHandler::getSelectedUnit(), Unit::IsVehicle(), ChatHandler::PSendSysMessage(), and Cell::VisitAllObjects().
Referenced by GetCommands().
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Definition at line 524 of file cs_debug.cpp.
References BUYBACK_SLOT_END, BUYBACK_SLOT_START, Item::GetBagSlot(), Item::GetContainer(), Object::GetGUID(), Player::GetItemByPos(), Player::GetItemUpdateQueue(), Item::GetOwnerGUID(), ChatHandler::GetPlayer(), Item::GetQueuePos(), ChatHandler::getSelectedPlayer(), Item::GetSlot(), Item::GetState(), INVENTORY_SLOT_BAG_0, Item::IsInUpdateQueue(), ITEM_CHANGED, ITEM_NEW, ITEM_REMOVED, ITEM_UNCHANGED, PLAYER_SLOT_END, PLAYER_SLOT_START, ChatHandler::PSendSysMessage(), ChatHandler::SendSysMessage(), Item::ToBag(), and ObjectGuid::ToString().
Referenced by GetCommands().
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Definition at line 1056 of file cs_debug.cpp.
References Player::GetItemByGuid(), ChatHandler::GetPlayer(), Object::GetUInt32Value(), Object::GetValuesCount(), and ChatHandler::PSendSysMessage().
Referenced by GetCommands().
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Definition at line 506 of file cs_debug.cpp.
References Object::GetGUID(), Creature::GetLootRecipient(), WorldObject::GetName(), ChatHandler::getSelectedCreature(), Creature::GetSpawnId(), Creature::hasLootRecipient(), ChatHandler::PSendSysMessage(), and ObjectGuid::ToString().
Referenced by GetCommands().
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Definition at line 1178 of file cs_debug.cpp.
References Object::GetFloatValue(), Object::GetGUID(), ChatHandler::getSelectedUnit(), Object::GetUInt32Value(), Object::GetValuesCount(), LANG_GET_FLOAT_FIELD, LANG_GET_UINT_FIELD, LANG_SELECT_CHAR_OR_CREATURE, LANG_TOO_BIG_INDEX, ChatHandler::PSendSysMessage(), ChatHandler::SendSysMessage(), ChatHandler::SetSentErrorMessage(), and ObjectGuid::ToString().
Referenced by GetCommands().
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Definition at line 1722 of file cs_debug.cpp.
References CONFIG_RESPAWN_GUIDALERTLEVEL, CONFIG_RESPAWN_GUIDWARNLEVEL, HandleDebugGuidLimitsMap(), ChatHandler::PSendSysMessage(), sMapMgr, and sWorld.
Referenced by GetCommands().
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Definition at line 1748 of file cs_debug.cpp.
References GameObject, Map::GetId(), Map::GetInstanceId(), Map::GetMapName(), Map::GetMaxLowGuid(), ChatHandler::PSendSysMessage(), UI64FMTD, and Unit.
Referenced by HandleDebugGuidLimitsCommand().
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Definition at line 1576 of file cs_debug.cpp.
References InstanceScript::_instanceSpawnGroups, ASSERT, InstanceSpawnGroupInfo::FLAG_ACTIVATE_SPAWN, InstanceSpawnGroupInfo::FLAG_BLOCK_SPAWN, InstanceScript::GetBossState(), InstanceScript::GetBossStateName(), Map::GetId(), WorldObject::GetInstanceScript(), WorldObject::GetMap(), Map::GetMapName(), ChatHandler::GetPlayer(), Map::IsSpawnGroupActive(), SpawnGroupTemplateData::name, ChatHandler::PSendSysMessage(), ChatHandler::SetSentErrorMessage(), and sObjectMgr.
Referenced by GetCommands().
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Definition at line 1088 of file cs_debug.cpp.
References Player::DestroyItem(), Item::GetBagSlot(), Player::GetItemByGuid(), ChatHandler::GetPlayer(), Item::GetSlot(), Item::GetTemplate(), and sScriptMgr.
Referenced by GetCommands().
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Definition at line 1382 of file cs_debug.cpp.
References CENTER_GRID_ID, CENTER_GRID_OFFSET, Map::GetId(), Map::GetObjectsStore(), ChatHandler::GetPlayer(), Map::LoadAllCells(), Map::LoadGrid(), ChatHandler::PSendSysMessage(), TypeUnorderedMapContainer< OBJECT_TYPES, KEY_TYPE >::Size(), SIZE_OF_GRIDS, sMapMgr, and SZFMTD.
Referenced by GetCommands().
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Definition at line 1112 of file cs_debug.cpp.
References WorldObject::GetName(), ChatHandler::GetPlayer(), ChatHandler::getSelectedUnit(), WorldObject::IsWithinLOSInMap(), LINEOFSIGHT_CHECK_GOBJECT, LINEOFSIGHT_CHECK_VMAP, and ChatHandler::PSendSysMessage().
Referenced by GetCommands().
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Definition at line 1696 of file cs_debug.cpp.
Referenced by GetCommands().
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Definition at line 1210 of file cs_debug.cpp.
References Object::GetGUID(), ChatHandler::GetPlayer(), Object::GetUInt32Value(), Object::GetValuesCount(), LANG_CHANGE_32BIT_FIELD, LANG_TOO_BIG_INDEX, ChatHandler::PSendSysMessage(), Object::SetUInt32Value(), and ObjectGuid::ToString().
Referenced by GetCommands().
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Display case
Definition at line 1284 of file cs_debug.cpp.
References WorldObject::DestroyForNearbyPlayers(), Unit::GetExtraUnitMovementFlags(), ChatHandler::GetPlayer(), ChatHandler::getSelectedUnit(), Object::GetTypeId(), Unit::GetUnitMovementFlags(), Unit::HasUnitMovementFlag(), LANG_MOVEFLAGS_GET, LANG_MOVEFLAGS_SET, WorldObject::m_movementInfo, MOVEMENTFLAG_CAN_FLY, MOVEMENTFLAG_DISABLE_GRAVITY, MOVEMENTFLAG_FALLING, MOVEMENTFLAG_FALLING_SLOW, MOVEMENTFLAG_HOVER, MOVEMENTFLAG_MASK_HAS_PLAYER_STATUS_OPCODE, MOVEMENTFLAG_ROOT, MOVEMENTFLAG_SPLINE_ENABLED, MOVEMENTFLAG_SWIMMING, MOVEMENTFLAG_WALKING, MOVEMENTFLAG_WATERWALKING, ChatHandler::PSendSysMessage(), WorldObject::SendMessageToSet(), Unit::SetCanFly(), Unit::SetControlled(), Unit::SetDisableGravity(), Unit::SetExtraUnitMovementFlags(), Unit::SetFeatherFall(), Unit::SetHover(), Unit::SetSwim(), Unit::SetUnitMovementFlags(), Unit::SetWalk(), Unit::SetWaterWalking(), WorldPackets::Movement::MoveUpdate::Status, Unit::StopMoving(), TYPEID_PLAYER, UNIT_STATE_ROOT, and WorldPackets::Movement::MoveUpdate::Write().
Referenced by GetCommands().
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Definition at line 1529 of file cs_debug.cpp.
References WorldSafeLocsEntry::Continent, Player::GetBattleground(), WorldLocation::GetMapId(), ChatHandler::GetPlayer(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), Player::GetTeam(), WorldObject::GetZoneId(), WorldSafeLocsEntry::ID, LANG_COMMAND_NEARGRAVEYARD, LANG_COMMAND_NEARGRAVEYARD_NOTFOUND, WorldSafeLocsEntry::Loc, ChatHandler::PSendSysMessage(), sBattlefieldMgr, sObjectMgr, sWorldSafeLocsStore, DBCPosition3D::X, DBCPosition3D::Y, and DBCPosition3D::Z.
Referenced by GetCommands().
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Definition at line 1754 of file cs_debug.cpp.
References HandleDebugObjectCountMap(), and sMapMgr.
Referenced by GetCommands().
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Definition at line 1814 of file cs_debug.cpp.
References Map::GetActiveNonPlayersCount(), Map::GetId(), Map::GetInstanceId(), Map::GetMapName(), Map::GetObjectsStore(), debug_commandscript::CreatureCountWorker::GetTopCreatureCount(), ChatHandler::PSendSysMessage(), TypeUnorderedMapContainer< OBJECT_TYPES, KEY_TYPE >::Size(), UI64FMTD, and TypeContainerVisitor< VISITOR, TYPE_CONTAINER >::Visit().
Referenced by HandleDebugObjectCountCommand().
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Definition at line 1685 of file cs_debug.cpp.
Referenced by GetCommands().
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Definition at line 137 of file cs_debug.cpp.
References CinematicSequencesEntry::Camera, GetFlyByCameras(), ChatHandler::GetPlayer(), LANG_CINEMATIC_NOT_EXIST, M_PI, ChatHandler::PSendSysMessage(), sCinematicSequencesStore, Player::SendCinematicStart(), and ChatHandler::SetSentErrorMessage().
Referenced by GetCommands().
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Definition at line 165 of file cs_debug.cpp.
References ChatHandler::GetPlayer(), LANG_MOVIE_NOT_EXIST, ChatHandler::PSendSysMessage(), Player::SendMovieStart(), ChatHandler::SetSentErrorMessage(), and sMovieStore.
Referenced by GetCommands().
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Definition at line 208 of file cs_debug.cpp.
References ChatHandler::GetPlayer(), LANG_SOUND_NOT_EXIST, LANG_YOU_HEAR_SOUND, WorldObject::PlayDirectMusic(), ChatHandler::PSendSysMessage(), ChatHandler::SetSentErrorMessage(), and sSoundEntriesStore.
Referenced by GetCommands().
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Definition at line 179 of file cs_debug.cpp.
References ChatHandler::GetPlayer(), ChatHandler::getSelectedUnit(), Unit::GetTarget(), ObjectGuid::IsEmpty(), LANG_SELECT_CHAR_OR_CREATURE, LANG_SOUND_NOT_EXIST, LANG_YOU_HEAR_SOUND, WorldObject::PlayDirectSound(), WorldObject::PlayDistanceSound(), ChatHandler::PSendSysMessage(), ChatHandler::SendSysMessage(), ChatHandler::SetSentErrorMessage(), and sSoundEntriesStore.
Referenced by GetCommands().
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Definition at line 1493 of file cs_debug.cpp.
References ChatHandler::PSendSysMessage(), sWorld, TimeToHumanReadable(), Utf8ToUpperOnlyLatin(), WS_DAILY_QUEST_RESET_TIME, WS_MONTHLY_QUEST_RESET_TIME, and WS_WEEKLY_QUEST_RESET_TIME.
Referenced by GetCommands().
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Definition at line 1444 of file cs_debug.cpp.
References DUNGEON_DIFFICULTY_NORMAL, GetMapDifficultyData(), ChatHandler::GetSessionDbcLocale(), MapEntry::ID, MapEntry::IsDungeon(), MapEntry::IsNonRaidDungeon(), MapEntry::IsRaid(), MapEntry::MapName, MAX_DUNGEON_DIFFICULTY, MAX_RAID_DIFFICULTY, ChatHandler::PSendSysMessage(), sInstanceSaveMgr, and sMapStore.
Referenced by GetCommands().
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Definition at line 249 of file cs_debug.cpp.
References ChatHandler::GetPlayer(), and Player::SendBuyError().
Referenced by GetCommands().
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Definition at line 481 of file cs_debug.cpp.
References ChatHandler::GetSession(), WorldSession::SendPacket(), and SMSG_CHANNEL_NOTIFY.
Referenced by GetCommands().
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Definition at line 492 of file cs_debug.cpp.
References ChatHandler::GetPlayer(), ChatHandler::GetSession(), WorldPackets::Chat::Chat::Initialize(), LANG_UNIVERSAL, WorldSession::SendPacket(), and WorldPackets::Chat::Chat::Write().
Referenced by GetCommands().
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Definition at line 237 of file cs_debug.cpp.
References ChatHandler::GetPlayer(), and Player::SendEquipError().
Referenced by GetCommands().
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Definition at line 1041 of file cs_debug.cpp.
References ChatHandler::SendSysMessage().
Referenced by GetCommands().
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Definition at line 255 of file cs_debug.cpp.
References Object::GetGUID(), WorldObject::GetName(), ChatHandler::GetNearbyGameObject(), WorldPacket::GetOpcode(), Object::GetPackGUID(), ChatHandler::GetPlayer(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), ChatHandler::getSelectedUnit(), Object::GetTypeId(), ByteBuffer::hexlike(), LANG_COMMAND_OBJNOTFOUND, LANG_COMMAND_OPCODESENT, ChatHandler::PSendSysMessage(), Player::SendDirectMessage(), ChatHandler::SetSentErrorMessage(), TC_LOG_DEBUG, TC_LOG_ERROR, Object::ToPlayer(), and TYPEID_PLAYER.
Referenced by GetCommands().
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Definition at line 518 of file cs_debug.cpp.
References ChatHandler::GetPlayer(), and Player::SendCanTakeQuestResponse().
Referenced by GetCommands().
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Definition at line 500 of file cs_debug.cpp.
References ChatHandler::GetPlayer(), and Player::SendPushToPartyResponse().
Referenced by GetCommands().
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Definition at line 243 of file cs_debug.cpp.
References ObjectGuid::Empty, ChatHandler::GetPlayer(), and Player::SendSellError().
Referenced by GetCommands().
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Definition at line 1050 of file cs_debug.cpp.
References ChatHandler::GetSession(), and WorldSession::SendSetPhaseShift().
Referenced by GetCommands().
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Definition at line 225 of file cs_debug.cpp.
References WorldPackets::Spells::CastFailed::CastID, WorldPackets::Spells::CastFailed::FailedArg1, WorldPackets::Spells::CastFailed::FailedArg2, ChatHandler::GetSession(), WorldPackets::Spells::CastFailed::Reason, WorldSession::SendPacket(), WorldPackets::Spells::CastFailed::SpellID, and WorldPackets::Spells::CastFailed::Write().
Referenced by GetCommands().
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Definition at line 1264 of file cs_debug.cpp.
References ChatHandler::getSelectedObject(), LANG_SELECT_CHAR_OR_CREATURE, LANG_SET_32BIT_FIELD, ChatHandler::PSendSysMessage(), ChatHandler::SendSysMessage(), ChatHandler::SetSentErrorMessage(), and Object::SetUInt32Value().
Referenced by GetCommands().
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Definition at line 1126 of file cs_debug.cpp.
References ChatHandler::getSelectedUnit(), LANG_SELECT_CHAR_OR_CREATURE, Unit::ModifyAuraState(), ChatHandler::SendSysMessage(), and ChatHandler::SetSentErrorMessage().
Referenced by GetCommands().
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Definition at line 1073 of file cs_debug.cpp.
References Player::GetItemByGuid(), ChatHandler::GetPlayer(), Object::GetValuesCount(), and Object::SetUInt32Value().
Referenced by GetCommands().
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Definition at line 1148 of file cs_debug.cpp.
References Trinity::ChatCommands::Variant< T1, Ts >::get(), Object::GetGUID(), ChatHandler::getSelectedObject(), Object::GetValuesCount(), Trinity::ChatCommands::Variant< T1, Ts >::holds_alternative(), LANG_SELECT_CHAR_OR_CREATURE, LANG_SET_FLOAT_FIELD, LANG_SET_UINT_FIELD, LANG_TOO_BIG_INDEX, ChatHandler::PSendSysMessage(), ChatHandler::SendSysMessage(), Object::SetFloatValue(), ChatHandler::SetSentErrorMessage(), Object::SetUInt32Value(), and ObjectGuid::ToString().
Referenced by GetCommands().
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Definition at line 1008 of file cs_debug.cpp.
References Map::AddToMap(), Creature::Create(), Map::GenerateLowGuid(), WorldObject::GetClosePoint(), Unit::GetCombatReach(), WorldObject::GetMap(), Position::GetOrientation(), WorldObject::GetPhaseMask(), ChatHandler::GetPlayer(), sObjectMgr, WorldObject::SummonCreature(), sVehicleStore, Object::ToCreature(), and Vehicle.
Referenced by GetCommands().
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Definition at line 887 of file cs_debug.cpp.
References ThreatManager::_multiSchoolModifiers, ThreatManager::_redirectInfo, ThreatManager::_redirectRegistry, ThreatManager::_singleSchoolModifiers, Object::GetGUID(), WorldObject::GetName(), ChatHandler::getSelectedUnit(), Unit::GetThreatManager(), ObjectAccessor::GetUnit(), LANG_SELECT_CHAR_OR_CREATURE, ChatHandler::PSendSysMessage(), ChatHandler::SendSysMessage(), ChatHandler::SetSentErrorMessage(), SPELL_SCHOOL_ARCANE, SPELL_SCHOOL_FIRE, SPELL_SCHOOL_FROST, SPELL_SCHOOL_HOLY, SPELL_SCHOOL_NATURE, SPELL_SCHOOL_NORMAL, SPELL_SCHOOL_SHADOW, SpellInfo::SpellName, sSpellMgr, and ObjectGuid::ToString().
Referenced by GetCommands().
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Definition at line 802 of file cs_debug.cpp.
References ThreatManager::CanHaveThreatList(), ThreatManager::GetFixateTarget(), Object::GetGUID(), WorldObject::GetName(), WorldObject::GetOwner(), ChatHandler::GetPlayer(), ChatHandler::getSelectedUnit(), ThreatManager::GetSortedThreatList(), Creature::GetSpawnId(), ThreatManager::GetThreatenedByMeList(), Unit::GetThreatManager(), Object::GetTypeId(), Unit::GetVictim(), Unit::IsAlive(), Unit::IsEngaged(), ThreatManager::IsThreatListEmpty(), ThreatReference::ONLINE_STATE_OFFLINE, ThreatReference::ONLINE_STATE_SUPPRESSED, ChatHandler::PSendSysMessage(), ChatHandler::SendSysMessage(), ThreatReference::TAUNT_STATE_DETAUNT, ThreatReference::TAUNT_STATE_TAUNT, Object::ToCreature(), ObjectGuid::ToString(), and TYPEID_UNIT.
Referenced by GetCommands().
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Definition at line 1356 of file cs_debug.cpp.
References Transport::EnableMovement(), GameObject::GetGoState(), WorldObject::GetName(), ChatHandler::GetPlayer(), Position::GetPosition(), WorldObject::GetTransport(), GO_STATE_READY, ChatHandler::PSendSysMessage(), StringEqualI(), and Position::ToString().
Referenced by GetCommands().
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Definition at line 1228 of file cs_debug.cpp.
References Object::GetGUID(), ChatHandler::getSelectedUnit(), Object::GetTypeId(), Object::GetUInt32Value(), LANG_SELECT_CHAR_OR_CREATURE, LANG_UPDATE, LANG_UPDATE_CHANGE, PLAYER_END, ChatHandler::PSendSysMessage(), ChatHandler::SendSysMessage(), ChatHandler::SetSentErrorMessage(), Object::SetUInt32Value(), ObjectGuid::ToString(), TYPEID_PLAYER, and UNIT_END.
Referenced by GetCommands().
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Definition at line 459 of file cs_debug.cpp.
References ChatHandler::GetPlayer(), and Player::SendUpdateWorldState().
Referenced by GetCommands().
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Definition at line 1705 of file cs_debug.cpp.
References Warden::DEBUG_ForceSpecificChecks(), ChatHandler::GetSession(), WorldSession::GetWarden(), ChatHandler::PSendSysMessage(), and ChatHandler::SendSysMessage().
Referenced by GetCommands().
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Definition at line 1346 of file cs_debug.cpp.
References Position::GetOrientation(), ChatHandler::GetPlayer(), Position::GetPositionX(), Position::GetPositionY(), Position::GetPositionZ(), ChatHandler::PSendSysMessage(), and TC_LOG_INFO.
Referenced by GetCommands().