17#ifndef __BATTLEGROUNDNA_H
18#define __BATTLEGROUNDNA_H
BattlegroundNAObjectTypes
@ BG_NA_EVENT_REMOVE_DOORS
BattlegroundNAGameObjects
@ BG_NA_OBJECT_TYPE_DOOR_1
@ BG_NA_OBJECT_TYPE_DOOR_2
@ BG_NA_OBJECT_TYPE_BUFF_2
@ BG_NA_OBJECT_TYPE_BUFF_1
@ BG_NA_OBJECT_TYPE_DOOR_3
@ BG_NA_OBJECT_TYPE_DOOR_4
constexpr Seconds BG_NA_REMOVE_DOORS_TIMER
std::chrono::seconds Seconds
Seconds shorthand typedef.
void PostUpdateImpl(uint32 diff) override
Post-update hook.
void StartingEventCloseDoors() override
void StartingEventOpenDoors() override
void HandleAreaTrigger(Player *Source, uint32 Trigger) override
bool SetupBattleground() override
void FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates &packet) override