TrinityCore
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Trinity::PlayerWorker< Do > Struct Template Reference

#include <GridNotifiers.h>

Public Member Functions

 PlayerWorker (WorldObject const *searcher, Do &_do)
 
void Visit (PlayerMapType &m)
 
template<class NOT_INTERESTED >
void Visit (GridRefManager< NOT_INTERESTED > &)
 

Public Attributes

uint32 i_phaseMask
 
Do & i_do
 

Detailed Description

template<class Do>
struct Trinity::PlayerWorker< Do >

Definition at line 545 of file GridNotifiers.h.

Constructor & Destructor Documentation

◆ PlayerWorker()

template<class Do >
Trinity::PlayerWorker< Do >::PlayerWorker ( WorldObject const *  searcher,
Do &  _do 
)
inline

Definition at line 550 of file GridNotifiers.h.

Member Function Documentation

◆ Visit() [1/2]

template<class Do >
template<class NOT_INTERESTED >
void Trinity::PlayerWorker< Do >::Visit ( GridRefManager< NOT_INTERESTED > &  )
inline

Definition at line 560 of file GridNotifiers.h.

◆ Visit() [2/2]

template<class Do >
void Trinity::PlayerWorker< Do >::Visit ( PlayerMapType m)
inline

Definition at line 553 of file GridNotifiers.h.

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Member Data Documentation

◆ i_do

template<class Do >
Do& Trinity::PlayerWorker< Do >::i_do

Definition at line 548 of file GridNotifiers.h.

◆ i_phaseMask

template<class Do >
uint32 Trinity::PlayerWorker< Do >::i_phaseMask

Definition at line 547 of file GridNotifiers.h.


The documentation for this struct was generated from the following file: