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TrinityCore
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#include "Common.h"
Include dependency graph for MovementTypedefs.h:
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Classes | |
| class | Movement::counter< T, limit > |
Namespaces | |
| namespace | G3D |
| namespace | Movement |
Typedefs | |
| typedef counter< uint32, 0xFFFFFFFF > | Movement::UInt32Counter |
Functions | |
| uint32 | Movement::SecToMS (float sec) |
| float | Movement::MSToSec (uint32 ms) |
| float | Movement::computeFallTime (float path_length, bool isSafeFall) |
| float | Movement::computeFallElevation (float t_passed, bool isSafeFall, float start_velocity=0.0f) |
Variables | |
| TC_GAME_API float | Movement::gravity = static_cast<float>(19.29110527038574) |
| TC_GAME_API UInt32Counter | Movement::splineIdGen |