Definition at line 363 of file boss_thekal.cpp.
◆ LorKhanSelectTargetToHeal()
| LorKhanSelectTargetToHeal::LorKhanSelectTargetToHeal |
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Unit const * |
reference, |
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float |
range |
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) |
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inline |
◆ operator()()
| bool LorKhanSelectTargetToHeal::operator() |
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Unit * |
object | ) |
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inline |
Definition at line 368 of file boss_thekal.cpp.
References _hp, _range, _reference, Object::GetEntry(), Unit::GetHealth(), Unit::GetMaxHealth(), Object::GetTypeId(), Unit::HasAura(), Unit::IsAlive(), Unit::IsInCombat(), WorldObject::IsWithinDistInMap(), NPC_HIGH_PRIEST_THEKAL, NPC_ZEALOT_LORKHAN, NPC_ZEALOT_ZATH, SPELL_PERMANENT_FEIGN_DEATH, Object::ToCreature(), and TYPEID_UNIT.
◆ _hp
| uint32 LorKhanSelectTargetToHeal::_hp |
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private |
◆ _range
| float const LorKhanSelectTargetToHeal::_range |
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private |
◆ _reference
| Unit const* LorKhanSelectTargetToHeal::_reference |
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private |
The documentation for this class was generated from the following file: