#include <DBCStructure.h>
Public Attributes | |
uint32 | ID |
uint32 | Flags |
int32 | CreatureType |
uint32 | CombatRoundTime |
uint32 | CreatureDisplayID [4] |
uint32 | PresetSpellID [MAX_SHAPESHIFT_SPELLS] |
Definition at line 1608 of file DBCStructure.h.
uint32 SpellShapeshiftFormEntry::CombatRoundTime |
Definition at line 1617 of file DBCStructure.h.
uint32 SpellShapeshiftFormEntry::CreatureDisplayID[4] |
Definition at line 1618 of file DBCStructure.h.
int32 SpellShapeshiftFormEntry::CreatureType |
Definition at line 1615 of file DBCStructure.h.
uint32 SpellShapeshiftFormEntry::Flags |
Definition at line 1614 of file DBCStructure.h.
uint32 SpellShapeshiftFormEntry::ID |
Definition at line 1610 of file DBCStructure.h.
uint32 SpellShapeshiftFormEntry::PresetSpellID[MAX_SHAPESHIFT_SPELLS] |
Definition at line 1619 of file DBCStructure.h.