TrinityCore
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SpellShapeshiftFormEntry Struct Reference

#include <DBCStructure.h>

Public Attributes

uint32 ID
 
uint32 Flags
 
int32 CreatureType
 
uint32 CombatRoundTime
 
uint32 CreatureDisplayID [4]
 
uint32 PresetSpellID [MAX_SHAPESHIFT_SPELLS]
 

Detailed Description

Definition at line 1602 of file DBCStructure.h.

Member Data Documentation

◆ CombatRoundTime

uint32 SpellShapeshiftFormEntry::CombatRoundTime

Definition at line 1611 of file DBCStructure.h.

◆ CreatureDisplayID

uint32 SpellShapeshiftFormEntry::CreatureDisplayID[4]

Definition at line 1612 of file DBCStructure.h.

◆ CreatureType

int32 SpellShapeshiftFormEntry::CreatureType

Definition at line 1609 of file DBCStructure.h.

◆ Flags

uint32 SpellShapeshiftFormEntry::Flags

Definition at line 1608 of file DBCStructure.h.

◆ ID

uint32 SpellShapeshiftFormEntry::ID

Definition at line 1604 of file DBCStructure.h.

◆ PresetSpellID

uint32 SpellShapeshiftFormEntry::PresetSpellID[MAX_SHAPESHIFT_SPELLS]

Definition at line 1613 of file DBCStructure.h.


The documentation for this struct was generated from the following file: