TrinityCore
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boss_arcanist_doan.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "scarlet_monastery.h"
19#include "ScriptedCreature.h"
20#include "ScriptMgr.h"
21
27
36
44
46{
48 {
49 _healthAbove50Pct = true;
50 }
51
52 void Reset() override
53 {
54 _Reset();
55 _healthAbove50Pct = true;
56 }
57
67
68 void UpdateAI(uint32 diff) override
69 {
70 if (!UpdateVictim())
71 return;
72
73 events.Update(diff);
74
76 return;
77
78 while (uint32 eventId = events.ExecuteEvent())
79 {
80 switch (eventId)
81 {
82 case EVENT_SILENCE:
84 events.Repeat(15s, 20s);
85 break;
88 events.Repeat(8s);
89 break;
90 case EVENT_POLYMORPH:
91 if (Unit* target = SelectTarget(SelectTargetMethod::Random, 1, 30.0f, true))
92 DoCast(target, SPELL_POLYMORPH);
93 events.Repeat(20s);
94 break;
95 default:
96 break;
97 }
98
100 return;
101 }
102
104 {
105 _healthAbove50Pct = false;
109 }
110
112 }
113
114private:
116};
117
uint32_t uint32
Definition Define.h:133
@ UNIT_STATE_CASTING
Definition Unit.h:235
void AddSC_boss_arcanist_doan()
ArcanistDoanYells
@ SAY_SPECIALAE
ArcanistDoanSpells
@ SPELL_ARCANE_BUBBLE
@ SPELL_SILENCE
@ SPELL_DETONATION
@ SPELL_ARCANE_EXPLOSION
@ SPELL_POLYMORPH
ArcanistDoanEvents
@ EVENT_ARCANE_BUBBLE
@ EVENT_ARCANE_EXPLOSION
@ EVENT_POLYMORPH
@ EVENT_SILENCE
void JustEngagedWith(Unit *who) override
EventMap events
bool UpdateVictim()
Creature *const me
Definition CreatureAI.h:82
void Update(uint32 time)
Definition EventMap.h:67
void Repeat(Milliseconds time)
Definition EventMap.cpp:63
EventId ExecuteEvent()
Definition EventMap.cpp:73
void ScheduleEvent(EventId eventId, Milliseconds time, GroupIndex group=0u, PhaseIndex phase=0u)
Definition EventMap.cpp:36
void DoMeleeAttackIfReady()
Definition UnitAI.cpp:54
SpellCastResult DoCastSelf(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.h:241
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.cpp:166
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
Definition UnitAI.cpp:96
SpellCastResult DoCastAOE(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.h:243
SpellCastResult DoCast(uint32 spellId)
Definition UnitAI.cpp:106
Definition Unit.h:769
bool HasUnitState(const uint32 f) const
Definition Unit.h:876
@ DATA_ARCANIST_DOAN
#define RegisterScarletMonasteryCreatureAI(ai)
bool HealthBelowPct(uint32 pct) const
void UpdateAI(uint32 diff) override
void JustEngagedWith(Unit *who) override
boss_arcanist_doan(Creature *creature)