![]() |
TrinityCore
|
#include "ConditionMgr.h"#include "AchievementMgr.h"#include "DBCStores.h"#include "DatabaseEnv.h"#include "GameEventMgr.h"#include "GameObject.h"#include "Group.h"#include "InstanceScript.h"#include "Log.h"#include "LootMgr.h"#include "Map.h"#include "ObjectMgr.h"#include "Player.h"#include "Pet.h"#include "ReputationMgr.h"#include "ScriptMgr.h"#include "SpellAuras.h"#include "SpellMgr.h"#include "World.h"
Include dependency graph for ConditionMgr.cpp:Go to the source code of this file.
Functions | |
| static bool | MeetsGroupStatusCondition (Player const *player, GroupStatusCondition status) |
|
static |
Definition at line 134 of file ConditionMgr.cpp.
References Player::GetGroup(), InGroup, InGroupButNotInRaid, InRaid, Group::isRaidGroup(), NotInGroup, and NotInGroupOrNotInRaid.
Referenced by Condition::Meets().