uint32 const EncounterCount
void SetBossNumber(uint32 number)
virtual bool SetBossState(uint32 id, EncounterState state)
void SetHeaders(std::string const &dataHeaders)
InstanceScript * GetInstanceScript(InstanceMap *map) const override
void AddSC_instance_mana_tombs()
instance_mana_tombs_InstanceMapScript(InstanceMap *map)
void OnUnitDeath(Unit *unit) override