TrinityCore
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GameObjectAddon Struct Reference

#include <GameObjectData.h>

Public Attributes

QuaternionData ParentRotation
 
InvisibilityType invisibilityType
 
uint32 InvisibilityValue
 

Detailed Description

Definition at line 673 of file GameObjectData.h.

Member Data Documentation

◆ invisibilityType

InvisibilityType GameObjectAddon::invisibilityType

Definition at line 676 of file GameObjectData.h.

◆ InvisibilityValue

uint32 GameObjectAddon::InvisibilityValue

Definition at line 677 of file GameObjectData.h.

◆ ParentRotation

QuaternionData GameObjectAddon::ParentRotation

Definition at line 675 of file GameObjectData.h.


The documentation for this struct was generated from the following file: