#include "Item.h"
#include "Bag.h"
#include "Common.h"
#include "ConditionMgr.h"
#include "DatabaseEnv.h"
#include "DBCStores.h"
#include "GameTime.h"
#include "ItemEnchantmentMgr.h"
#include "Log.h"
#include "LootItemStorage.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "StringConvert.h"
#include "Player.h"
#include "TradeData.h"
#include "UpdateData.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
Go to the source code of this file.
◆ AddItemsSetItem()
| void AddItemsSetItem |
( |
Player * |
player, |
|
|
Item * |
item |
|
) |
| |
◆ AddItemToUpdateQueueOf()
| void AddItemToUpdateQueueOf |
( |
Item * |
item, |
|
|
Player * |
player |
|
) |
| |
◆ ItemCanGoIntoBag()
◆ RemoveItemFromUpdateQueueOf()
| void RemoveItemFromUpdateQueueOf |
( |
Item * |
item, |
|
|
Player * |
player |
|
) |
| |
◆ RemoveItemsSetItem()