TrinityCore
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Item.cpp File Reference
#include "Item.h"
#include "Bag.h"
#include "Common.h"
#include "ConditionMgr.h"
#include "DatabaseEnv.h"
#include "DBCStores.h"
#include "GameTime.h"
#include "ItemEnchantmentMgr.h"
#include "ItemPackets.h"
#include "Log.h"
#include "LootItemStorage.h"
#include "Map.h"
#include "ObjectAccessor.h"
#include "ObjectMgr.h"
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "SpellMgr.h"
#include "StringConvert.h"
#include "Player.h"
#include "TradeData.h"
#include "UpdateData.h"
#include "World.h"
#include "WorldPacket.h"
#include "WorldSession.h"
+ Include dependency graph for Item.cpp:

Go to the source code of this file.

Functions

void AddItemsSetItem (Player *player, Item *item)
 
void RemoveItemsSetItem (Player *player, ItemTemplate const *proto)
 
bool ItemCanGoIntoBag (ItemTemplate const *pProto, ItemTemplate const *pBagProto)
 
void AddItemToUpdateQueueOf (Item *item, Player *player)
 
void RemoveItemFromUpdateQueueOf (Item *item, Player *player)
 

Function Documentation

◆ AddItemsSetItem()

◆ AddItemToUpdateQueueOf()

void AddItemToUpdateQueueOf ( Item *  item,
Player *  player 
)

Definition at line 675 of file Item.cpp.

◆ ItemCanGoIntoBag()

◆ RemoveItemFromUpdateQueueOf()

void RemoveItemFromUpdateQueueOf ( Item *  item,
Player *  player 
)

◆ RemoveItemsSetItem()