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TrinityCore
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#include <DBCStructure.h>
Public Attributes | |
| uint32 | ID |
| uint32 | ContinentID |
| DBCPosition3D | Pos |
| char const * | Name [16] |
| uint32 | MountCreatureID [2] |
Definition at line 1694 of file DBCStructure.h.
| uint32 TaxiNodesEntry::ContinentID |
Definition at line 1697 of file DBCStructure.h.
Referenced by Player::ActivateTaxiPathTo(), ObjectMgr::GetNearestTaxiNode(), go_commandscript::HandleGoTaxinodeCommand(), lookup_commandscript::HandleLookupTaxiNodeCommand(), WorldSession::HandleMoveSplineDoneOpcode(), and Player::LoadFromDB().
| uint32 TaxiNodesEntry::ID |
Definition at line 1696 of file DBCStructure.h.
Referenced by ObjectMgr::GetNearestTaxiNode().
| uint32 TaxiNodesEntry::MountCreatureID[2] |
Definition at line 1701 of file DBCStructure.h.
Referenced by ObjectMgr::GetNearestTaxiNode(), and ObjectMgr::GetTaxiMountDisplayId().
| char const* TaxiNodesEntry::Name[16] |
Definition at line 1699 of file DBCStructure.h.
Referenced by lookup_commandscript::HandleLookupTaxiNodeCommand().
| DBCPosition3D TaxiNodesEntry::Pos |
Definition at line 1698 of file DBCStructure.h.
Referenced by Player::ActivateTaxiPathTo(), ObjectMgr::GetNearestTaxiNode(), go_commandscript::HandleGoTaxinodeCommand(), lookup_commandscript::HandleLookupTaxiNodeCommand(), and Player::LoadFromDB().