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boss_zereketh_the_unbound.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#include "ScriptMgr.h"
19#include "ScriptedCreature.h"
20#include "SpellInfo.h"
21#include "SpellMgr.h"
22#include "arcatraz.h"
23
31
38
45
46// 20870 - Zereketh the Unbound
48{
50
59
60 void OnSpellCast(SpellInfo const* spell) override
61 {
62 if (spell->Id == sSpellMgr->GetSpellIdForDifficulty(SPELL_SHADOW_NOVA, me))
63 if (roll_chance_i(50))
65 }
66
67 // Do not despawn Void Zone
68 void JustSummoned(Creature* /*summon*/) override { }
69
70 void KilledUnit(Unit* /*victim*/) override
71 {
73 }
74
75 void JustDied(Unit* /*killer*/) override
76 {
77 _JustDied();
79 }
80
81 void UpdateAI(uint32 diff) override
82 {
83 if (!UpdateVictim())
84 return;
85
86 events.Update(diff);
87
89 return;
90
91 while (uint32 eventId = events.ExecuteEvent())
92 {
93 switch (eventId)
94 {
95 case EVENT_VOID_ZONE:
97 DoCast(target, SPELL_VOID_ZONE);
98 events.Repeat(15s);
99 break;
102 events.Repeat(15s, 20s);
103 break;
107 events.Repeat(15s, 20s);
108 break;
109 default:
110 break;
111 }
112
114 return;
115 }
116
118 }
119};
120
uint32_t uint32
Definition Define.h:133
bool roll_chance_i(int chance)
Definition Random.h:59
#define sSpellMgr
Definition SpellMgr.h:738
@ UNIT_STATE_CASTING
Definition Unit.h:235
#define RegisterArcatrazCreatureAI(ai_name)
Definition arcatraz.h:88
@ DATA_ZEREKETH
Definition arcatraz.h:31
void AddSC_boss_zereketh_the_unbound()
void JustEngagedWith(Unit *who) override
EventMap events
bool UpdateVictim()
Creature *const me
Definition CreatureAI.h:82
void Update(uint32 time)
Definition EventMap.h:67
void Repeat(Milliseconds time)
Definition EventMap.cpp:63
EventId ExecuteEvent()
Definition EventMap.cpp:73
void ScheduleEvent(EventId eventId, Milliseconds time, GroupIndex group=0u, PhaseIndex phase=0u)
Definition EventMap.cpp:36
uint32 Id
Definition SpellInfo.h:289
void DoMeleeAttackIfReady()
Definition UnitAI.cpp:54
SpellCastResult DoCastSelf(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.h:241
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
Definition UnitAI.cpp:96
SpellCastResult DoCast(uint32 spellId)
Definition UnitAI.cpp:106
Definition Unit.h:769
bool HasUnitState(const uint32 f) const
Definition Unit.h:876
void UpdateAI(uint32 diff) override
void OnSpellCast(SpellInfo const *spell) override
boss_zereketh_the_unbound(Creature *creature)
void JustSummoned(Creature *) override
void JustEngagedWith(Unit *who) override