TrinityCore
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instance_hellfire_ramparts.cpp File Reference
#include "ScriptMgr.h"
#include "EventMap.h"
#include "Creature.h"
#include "CreatureAI.h"
#include "GameObject.h"
#include "hellfire_ramparts.h"
#include "InstanceScript.h"
#include "Map.h"
+ Include dependency graph for instance_hellfire_ramparts.cpp:

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Classes

class  instance_ramparts
 
struct  instance_ramparts::instance_ramparts_InstanceMapScript
 

Functions

void AddSC_instance_ramparts ()
 

Variables

static constexpr ObjectData creatureData []
 
static constexpr ObjectData gameObjectData []
 

Function Documentation

◆ AddSC_instance_ramparts()

void AddSC_instance_ramparts ( )

Definition at line 136 of file instance_hellfire_ramparts.cpp.

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Variable Documentation

◆ creatureData

constexpr ObjectData creatureData[]
staticconstexpr
Initial value:
=
{
{ 0, 0 }
}
@ DATA_VAZRUDEN_THE_HERALD
@ DATA_VAZRUDEN
@ NPC_VAZRUDEN
@ NPC_VAZRUDEN_HERALD

Definition at line 27 of file instance_hellfire_ramparts.cpp.

◆ gameObjectData

constexpr ObjectData gameObjectData[]
staticconstexpr
Initial value:

Definition at line 34 of file instance_hellfire_ramparts.cpp.