23#define HRScriptName "instance_ramparts"
24#define DataHeader "HR"
67template <
class AI,
class T>
73#define RegisterHellfireRampartsCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetHellfireRampartsAI)
74#define RegisterHellfireRampartsGameObjectAI(ai_name) RegisterGameObjectAIWithFactory(ai_name, GetHellfireRampartsAI)
@ DATA_VAZRUDEN_THE_HERALD
@ DATA_WATCHKEEPER_GARGOLMAR
@ DATA_OMOR_THE_UNSCARRED
@ GO_FEL_IRON_CHEST_HEROIC
@ GO_FEL_IRON_CHEST_NORMAL
AI * GetHellfireRampartsAI(T *obj)
uint32 constexpr EncounterCount