#include <OutdoorPvPMgr.h>
|
| void | InitOutdoorPvP () |
| |
| void | Die () |
| |
| void | HandlePlayerEnterZone (Player *player, uint32 areaflag) |
| |
| void | HandlePlayerLeaveZone (Player *player, uint32 areaflag) |
| |
| void | HandlePlayerResurrects (Player *player, uint32 areaflag) |
| |
| OutdoorPvP * | GetOutdoorPvPToZoneId (uint32 zoneid) |
| |
| bool | HandleCustomSpell (Player *player, uint32 spellId, GameObject *go) |
| |
| bool | HandleOpenGo (Player *player, GameObject *go) |
| |
| ZoneScript * | GetZoneScript (uint32 zoneId) |
| |
| void | AddZone (uint32 zoneid, OutdoorPvP *handle) |
| |
| void | Update (uint32 diff) |
| |
| void | HandleGossipOption (Player *player, Creature *creature, uint32 gossipid) |
| |
| bool | CanTalkTo (Player *player, Creature *creature, GossipMenuItems const &gso) |
| |
| void | HandleDropFlag (Player *player, uint32 spellId) |
| |
| std::string | GetDefenseMessage (uint32 zoneId, uint32 id, LocaleConstant locale) const |
| |
Definition at line 35 of file OutdoorPvPMgr.h.
◆ OutdoorPvPMap
◆ OutdoorPvPScriptIds
◆ OutdoorPvPSet
◆ OutdoorPvPMgr()
| OutdoorPvPMgr::OutdoorPvPMgr |
( |
| ) |
|
|
private |
◆ ~OutdoorPvPMgr()
| OutdoorPvPMgr::~OutdoorPvPMgr |
( |
| ) |
|
|
inlineprivate |
◆ AddZone()
◆ CanTalkTo()
◆ Die()
| void OutdoorPvPMgr::Die |
( |
| ) |
|
◆ GetDefenseMessage()
◆ GetOutdoorPvPToZoneId()
◆ GetZoneScript()
◆ HandleCustomSpell()
◆ HandleDropFlag()
| void OutdoorPvPMgr::HandleDropFlag |
( |
Player * |
player, |
|
|
uint32 |
spellId |
|
) |
| |
◆ HandleGossipOption()
◆ HandleOpenGo()
◆ HandlePlayerEnterZone()
| void OutdoorPvPMgr::HandlePlayerEnterZone |
( |
Player * |
player, |
|
|
uint32 |
areaflag |
|
) |
| |
◆ HandlePlayerLeaveZone()
| void OutdoorPvPMgr::HandlePlayerLeaveZone |
( |
Player * |
player, |
|
|
uint32 |
areaflag |
|
) |
| |
◆ HandlePlayerResurrects()
| void OutdoorPvPMgr::HandlePlayerResurrects |
( |
Player * |
player, |
|
|
uint32 |
areaflag |
|
) |
| |
◆ InitOutdoorPvP()
| void OutdoorPvPMgr::InitOutdoorPvP |
( |
| ) |
|
◆ instance()
◆ Update()
| void OutdoorPvPMgr::Update |
( |
uint32 |
diff | ) |
|
◆ m_OutdoorPvPDatas
◆ m_OutdoorPvPMap
◆ m_OutdoorPvPSet
◆ m_UpdateTimer
| uint32 OutdoorPvPMgr::m_UpdateTimer |
|
private |
The documentation for this class was generated from the following files: