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TrinityCore
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#include "ruby_sanctum.h"#include "AreaBoundary.h"#include "CreatureAI.h"#include "GameObject.h"#include "InstanceScript.h"#include "Map.h"#include "ScriptMgr.h"#include "TemporarySummon.h"#include "WorldStatePackets.h"
Include dependency graph for instance_ruby_sanctum.cpp:Go to the source code of this file.
Classes | |
| class | instance_ruby_sanctum |
| struct | instance_ruby_sanctum::instance_ruby_sanctum_InstanceMapScript |
Functions | |
| void | AddSC_instance_ruby_sanctum () |
Variables | |
| Position const | HalionControllerSpawnPos = { 3156.037f, 533.2656f, 72.97205f, 0.0f } |
| BossBoundaryData const | boundaries |
| DoorData const | doorData [] |
| ObjectData const | creatureData [] |
| ObjectData const | gameObjectData [] |
| void AddSC_instance_ruby_sanctum | ( | ) |
Definition at line 218 of file instance_ruby_sanctum.cpp.
Here is the caller graph for this function:| BossBoundaryData const boundaries |
Definition at line 30 of file instance_ruby_sanctum.cpp.
| ObjectData const creatureData[] |
Definition at line 47 of file instance_ruby_sanctum.cpp.
| DoorData const doorData[] |
Definition at line 36 of file instance_ruby_sanctum.cpp.
| ObjectData const gameObjectData[] |
Definition at line 63 of file instance_ruby_sanctum.cpp.
| Position const HalionControllerSpawnPos = { 3156.037f, 533.2656f, 72.97205f, 0.0f } |
Definition at line 28 of file instance_ruby_sanctum.cpp.