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boss_maleki_the_pallid.cpp File Reference
#include "ScriptMgr.h"
#include "InstanceScript.h"
#include "ScriptedCreature.h"
#include "stratholme.h"
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Classes

struct  boss_maleki_the_pallid
 

Enumerations

enum  MalekiSpells {
  SPELL_FROST_ARMOR = 12556 , SPELL_FROSTBOLT = 17503 , SPELL_DRAIN_LIFE = 17238 , SPELL_DRAIN_MANA = 17243 ,
  SPELL_ICE_TOMB = 16869
}
 
enum  MalekiEvents { EVENT_FROSTBOLT = 1 , EVENT_DRAIN_LIFE , EVENT_DRAIN_MANA , EVENT_ICE_TOMB }
 

Functions

void AddSC_boss_maleki_the_pallid ()
 

Enumeration Type Documentation

◆ MalekiEvents

Enumerator
EVENT_FROSTBOLT 
EVENT_DRAIN_LIFE 
EVENT_DRAIN_MANA 
EVENT_ICE_TOMB 

Definition at line 36 of file boss_maleki_the_pallid.cpp.

◆ MalekiSpells

Enumerator
SPELL_FROST_ARMOR 
SPELL_FROSTBOLT 
SPELL_DRAIN_LIFE 
SPELL_DRAIN_MANA 
SPELL_ICE_TOMB 

Definition at line 27 of file boss_maleki_the_pallid.cpp.

Function Documentation

◆ AddSC_boss_maleki_the_pallid()

void AddSC_boss_maleki_the_pallid ( )

Definition at line 109 of file boss_maleki_the_pallid.cpp.

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