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boss_gatewatcher_gyrokill.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18/*
19 * Timers requires update
20 */
21
22#include "ScriptMgr.h"
23#include "mechanar.h"
24#include "ScriptedCreature.h"
25#include "SpellInfo.h"
26
35
42
49
50// 19218 - Gatewatcher Gyro-Kill
52{
54
65
66 void OnSpellCast(SpellInfo const* spellInfo) override
67 {
68 // Only in normal mode
69 if (spellInfo->Id == SPELL_SAW_BLADE)
71 }
72
73 void KilledUnit(Unit* /*victim*/) override
74 {
76 }
77
78 void JustDied(Unit* /*killer*/) override
79 {
80 _JustDied();
83 }
84
85 void UpdateAI(uint32 diff) override
86 {
87 if (!UpdateVictim())
88 return;
89
90 events.Update(diff);
91
93 return;
94
95 while (uint32 eventId = events.ExecuteEvent())
96 {
97 switch (eventId)
98 {
101 events.Repeat(35s, 50s);
102 break;
103 case EVENT_SAW_BLADE:
104 if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 100.0f))
105 DoCast(target, SPELL_SAW_BLADE);
106 events.Repeat(20s, 30s);
107 break;
110 events.Repeat(25s, 35s);
111 break;
112 default:
113 break;
114 }
115
117 return;
118 }
119
121 }
122};
123
uint32_t uint32
Definition Define.h:133
@ UNIT_STATE_CASTING
Definition Unit.h:249
void AddSC_boss_gatewatcher_gyrokill()
@ EVENT_STREAM_OF_MACHINE_FLUID
@ SPELL_STREAM_OF_MACHINE_FLUID
void JustEngagedWith(Unit *who) override
EventMap events
bool UpdateVictim()
Creature *const me
Definition CreatureAI.h:82
void Update(uint32 time)
Definition EventMap.h:67
void Repeat(Milliseconds time)
Definition EventMap.cpp:63
EventId ExecuteEvent()
Definition EventMap.cpp:73
void ScheduleEvent(EventId eventId, Milliseconds time, GroupIndex group=0u, PhaseIndex phase=0u)
Definition EventMap.cpp:36
uint32 Id
Definition SpellInfo.h:289
void DoMeleeAttackIfReady()
Definition UnitAI.cpp:54
SpellCastResult DoCastSelf(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.h:241
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
Definition UnitAI.cpp:96
SpellCastResult DoCast(uint32 spellId)
Definition UnitAI.cpp:106
Definition Unit.h:783
bool HasUnitState(const uint32 f) const
Definition Unit.h:890
@ DATA_GATEWATCHER_GYROKILL
Definition mechanar.h:30
#define RegisterMechanarCreatureAI(ai_name)
Definition mechanar.h:50
void UpdateAI(uint32 diff) override
void JustEngagedWith(Unit *who) override
void OnSpellCast(SpellInfo const *spellInfo) override
boss_gatewatcher_gyrokill(Creature *creature)