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boss_maiden_of_virtue.cpp
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1/*
2 * This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License as published by the
6 * Free Software Foundation; either version 2 of the License, or (at your
7 * option) any later version.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along
15 * with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18/*
19 * Timers requires to be revisited
20 */
21
22#include "ScriptMgr.h"
23#include "karazhan.h"
24#include "ScriptedCreature.h"
25#include "SpellInfo.h"
26
34
43
51
52// 16457 - Maiden of Virtue
54{
56
68
69 void OnSpellCast(SpellInfo const* spell) override
70 {
71 if (spell->Id == SPELL_REPENTANCE)
73 }
74
75 void KilledUnit(Unit* /*victim*/) override
76 {
77 if (roll_chance_i(50))
79 }
80
81 void JustDied(Unit* /*killer*/) override
82 {
84 _JustDied();
85 }
86
87 void UpdateAI(uint32 diff) override
88 {
89 if (!UpdateVictim())
90 return;
91
92 events.Update(diff);
93
95 return;
96
97 while (uint32 eventId = events.ExecuteEvent())
98 {
99 switch (eventId)
100 {
101 case EVENT_REPENTANCE:
103 events.Repeat(35s);
104 break;
105 case EVENT_HOLYFIRE:
106 if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 50, true))
107 DoCast(target, SPELL_HOLYFIRE);
108 events.Repeat(8s, 19s);
109 break;
110 case EVENT_HOLYWRATH:
111 if (Unit* target = SelectTarget(SelectTargetMethod::Random, 0, 80, true))
112 DoCast(target, SPELL_HOLYWRATH);
113 events.Repeat(15s, 25s);
114 break;
115 case EVENT_BERSERK:
117 break;
118 default:
119 break;
120 }
121
123 return;
124 }
125
127 }
128};
129
uint32_t uint32
Definition Define.h:133
bool roll_chance_i(int chance)
Definition Random.h:59
@ UNIT_STATE_CASTING
Definition Unit.h:235
void AddSC_boss_maiden_of_virtue()
void JustEngagedWith(Unit *who) override
EventMap events
bool UpdateVictim()
Creature *const me
Definition CreatureAI.h:82
void Update(uint32 time)
Definition EventMap.h:67
void Repeat(Milliseconds time)
Definition EventMap.cpp:63
EventId ExecuteEvent()
Definition EventMap.cpp:73
void ScheduleEvent(EventId eventId, Milliseconds time, GroupIndex group=0u, PhaseIndex phase=0u)
Definition EventMap.cpp:36
uint32 Id
Definition SpellInfo.h:289
void DoMeleeAttackIfReady()
Definition UnitAI.cpp:54
SpellCastResult DoCastSelf(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.h:241
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Definition UnitAI.cpp:166
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
Definition UnitAI.cpp:96
SpellCastResult DoCast(uint32 spellId)
Definition UnitAI.cpp:106
Definition Unit.h:769
bool HasUnitState(const uint32 f) const
Definition Unit.h:876
@ DATA_MAIDEN_OF_VIRTUE
Definition karazhan.h:32
#define RegisterKarazhanCreatureAI(ai_name)
Definition karazhan.h:121
void KilledUnit(Unit *) override
boss_maiden_of_virtue(Creature *creature)
void UpdateAI(uint32 diff) override
void JustEngagedWith(Unit *who) override
void OnSpellCast(SpellInfo const *spell) override
void JustDied(Unit *) override