@ ACHIEVEMENT_TIMED_TYPE_EVENT
MaidenOfGriefAchievements
@ ACHIEV_GOOD_GRIEF_START_EVENT
void AddSC_boss_maiden_of_grief()
InstanceScript *const instance
void JustEngagedWith(Unit *who) override
void Repeat(Milliseconds time)
void ScheduleEvent(EventId eventId, Milliseconds time, GroupIndex group=0u, PhaseIndex phase=0u)
void DoStartTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)
void DoStopTimedAchievement(AchievementCriteriaTimedTypes type, uint32 entry)
void DoMeleeAttackIfReady()
SpellCastResult DoCastVictim(uint32 spellId, CastSpellExtraArgs const &args={})
Unit * SelectTarget(SelectTargetMethod targetType, uint32 offset=0, float dist=0.0f, bool playerOnly=false, bool withTank=true, int32 aura=0)
SpellCastResult DoCastAOE(uint32 spellId, CastSpellExtraArgs const &args={})
SpellCastResult DoCast(uint32 spellId)
bool HasUnitState(const uint32 f) const
#define RegisterHallsOfStoneCreatureAI(ai_name)
void UpdateAI(uint32 diff) override
void OnSpellCast(SpellInfo const *spell) override
void JustEngagedWith(Unit *who) override
void KilledUnit(Unit *) override
void JustDied(Unit *) override
boss_maiden_of_grief(Creature *creature)