#include <CreatureData.h>
Definition at line 258 of file CreatureData.h.
◆ CreatureMovementData()
| CreatureMovementData::CreatureMovementData |
( |
| ) |
|
◆ GetChase()
◆ GetInteractionPauseTimer()
| uint32 CreatureMovementData::GetInteractionPauseTimer |
( |
| ) |
const |
|
inline |
◆ GetRandom()
◆ IsFlightAllowed()
| bool CreatureMovementData::IsFlightAllowed |
( |
| ) |
const |
|
inline |
◆ IsGroundAllowed()
| bool CreatureMovementData::IsGroundAllowed |
( |
| ) |
const |
|
inline |
◆ IsRooted()
| bool CreatureMovementData::IsRooted |
( |
| ) |
const |
|
inline |
◆ IsSwimAllowed()
| bool CreatureMovementData::IsSwimAllowed |
( |
| ) |
const |
|
inline |
◆ ToString()
| std::string CreatureMovementData::ToString |
( |
| ) |
const |
◆ Chase
◆ Flight
◆ Ground
◆ InteractionPauseTimer
| uint32 CreatureMovementData::InteractionPauseTimer |
◆ Random
◆ Rooted
| bool CreatureMovementData::Rooted |
◆ Swim
| bool CreatureMovementData::Swim |
The documentation for this struct was generated from the following files: