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ScriptedFollowerAI.cpp File Reference
#include "ScriptedFollowerAI.h"
#include "Creature.h"
#include "Group.h"
#include "Log.h"
#include "Map.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "World.h"
+ Include dependency graph for ScriptedFollowerAI.cpp:

Go to the source code of this file.

Enumerations

enum  Points {
  POINT_LAST_POINT = 0xFFFFFF , POINT_HOME = 0xFFFFFE , POINT_COMBAT_START = 0xFFFFFF , POINT_URUZIN = 4026400 ,
  POINT_AIR = 0 , POINT_GROUND = 1 , POINT_PARALYZE = 2 , POINT_KRICK_INTRO = 364770 ,
  POINT_KRICK_DEATH = 364771 , POINT_0 = 0 , POINT_1 = 1 , POINT_2 = 2 ,
  POINT_BREACH = 0 , POINT_LEFT = 1 , POINT_RIGHT = 2
}
 

Variables

float constexpr MAX_PLAYER_DISTANCE = 100.0f
 

Enumeration Type Documentation

◆ Points

enum Points
Enumerator
POINT_LAST_POINT 
POINT_HOME 
POINT_COMBAT_START 
POINT_URUZIN 
POINT_AIR 
POINT_GROUND 
POINT_PARALYZE 
POINT_KRICK_INTRO 
POINT_KRICK_DEATH 
POINT_0 
POINT_1 
POINT_2 
POINT_BREACH 
POINT_LEFT 
POINT_RIGHT 

Definition at line 30 of file ScriptedFollowerAI.cpp.

Variable Documentation

◆ MAX_PLAYER_DISTANCE

float constexpr MAX_PLAYER_DISTANCE = 100.0f
constexpr

Definition at line 28 of file ScriptedFollowerAI.cpp.