Go to the source code of this file.
|
| enum | AyamissTexts { EMOTE_FRENZY = 0
} |
| |
| enum | AyamissSpells {
SPELL_STINGER_SPRAY = 25749
, SPELL_POISON_STINGER = 25748
, SPELL_PARALYZE = 25725
, SPELL_THRASH = 3391
,
SPELL_LASH = 25852
, SPELL_FRENZY = 8269
, SPELL_SUMMON_LARVA_1 = 26538
, SPELL_SUMMON_LARVA_2 = 26539
,
SPELL_SUMMON_SWARMER = 25708
, SPELL_DESPAWN_SWARMERS = 25842
, SPELL_SWARMERS_SWARM = 25844
, SPELL_SWARMER_START_LOOP = 25711
,
SPELL_SWARMER_TELE_TRIGGER = 25830
, SPELL_SWARMER_LOOP_1 = 25833
, SPELL_SWARMER_LOOP_2 = 25834
, SPELL_SWARMER_LOOP_3 = 25835
,
SPELL_SWARMER_TELEPORT_1 = 25709
, SPELL_SWARMER_TELEPORT_2 = 25825
, SPELL_SWARMER_TELEPORT_3 = 25826
, SPELL_SWARMER_TELEPORT_4 = 25827
,
SPELL_SWARMER_TELEPORT_5 = 25828
, SPELL_FEED = 25721
, SPELL_LARVA_AGGRO_EFFECT = 25724
, SPELL_LARVA_FEAR_EFFECT = 25726
} |
| |
| enum | AyamissEvents {
EVENT_STINGER_SPRAY = 1
, EVENT_POISON_STINGER
, EVENT_SUMMON_SWARMER
, EVENT_SWARMERS_SWARM
,
EVENT_PARALYZE
, EVENT_LASH
, EVENT_THRASH
, EVENT_FRENZY
} |
| |
| enum | AyamissPhases { PHASE_AIR = 0
, PHASE_GROUND = 1
} |
| |
| enum | AyamissPoints { POINT_AIR = 0
, POINT_GROUND = 1
, POINT_ALTAR = 2
, POINT_SWARMER = 3
} |
| |
|
| const Position | AyamissAirPos = { -9689.292f, 1547.9122f, 48.027287f, 0.0f } |
| |
| const Position | AyamissGroundPos = { -9689.981f, 1548.2961f, 33.277330f, 0.0f } |
| |
| const Position | AltarPos = { -9715.510f, 1518.8200f, 27.467716f, 0.0f } |
| |
| const Position | SwarmerPos = { -9647.352f, 1578.0620f, 55.320000f, 0.0f } |
| |
| std::array< uint32, 3 > const | SwarmerLoopSpells |
| |
| std::array< uint32, 5 > const | SwarmerTeleportSpells |
| |
◆ AyamissEvents
| Enumerator |
|---|
| EVENT_STINGER_SPRAY | |
| EVENT_POISON_STINGER | |
| EVENT_SUMMON_SWARMER | |
| EVENT_SWARMERS_SWARM | |
| EVENT_PARALYZE | |
| EVENT_LASH | |
| EVENT_THRASH | |
| EVENT_FRENZY | |
Definition at line 78 of file boss_ayamiss.cpp.
◆ AyamissPhases
◆ AyamissPoints
| Enumerator |
|---|
| POINT_AIR | |
| POINT_GROUND | |
| POINT_ALTAR | |
| POINT_SWARMER | |
Definition at line 96 of file boss_ayamiss.cpp.
◆ AyamissSpells
| Enumerator |
|---|
| SPELL_STINGER_SPRAY | |
| SPELL_POISON_STINGER | |
| SPELL_PARALYZE | |
| SPELL_THRASH | |
| SPELL_LASH | |
| SPELL_FRENZY | |
| SPELL_SUMMON_LARVA_1 | |
| SPELL_SUMMON_LARVA_2 | |
| SPELL_SUMMON_SWARMER | |
| SPELL_DESPAWN_SWARMERS | |
| SPELL_SWARMERS_SWARM | |
| SPELL_SWARMER_START_LOOP | |
| SPELL_SWARMER_TELE_TRIGGER | |
| SPELL_SWARMER_LOOP_1 | |
| SPELL_SWARMER_LOOP_2 | |
| SPELL_SWARMER_LOOP_3 | |
| SPELL_SWARMER_TELEPORT_1 | |
| SPELL_SWARMER_TELEPORT_2 | |
| SPELL_SWARMER_TELEPORT_3 | |
| SPELL_SWARMER_TELEPORT_4 | |
| SPELL_SWARMER_TELEPORT_5 | |
| SPELL_FEED | |
| SPELL_LARVA_AGGRO_EFFECT | |
| SPELL_LARVA_FEAR_EFFECT | |
Definition at line 43 of file boss_ayamiss.cpp.
◆ AyamissTexts
◆ AddSC_boss_ayamiss()
| void AddSC_boss_ayamiss |
( |
| ) |
|
◆ AltarPos
| const Position AltarPos = { -9715.510f, 1518.8200f, 27.467716f, 0.0f } |
◆ AyamissAirPos
| const Position AyamissAirPos = { -9689.292f, 1547.9122f, 48.027287f, 0.0f } |
◆ AyamissGroundPos
| const Position AyamissGroundPos = { -9689.981f, 1548.2961f, 33.277330f, 0.0f } |
◆ SwarmerLoopSpells
| std::array<uint32, 3> const SwarmerLoopSpells |
◆ SwarmerPos
| const Position SwarmerPos = { -9647.352f, 1578.0620f, 55.320000f, 0.0f } |
◆ SwarmerTeleportSpells
| std::array<uint32, 5> const SwarmerTeleportSpells |
Initial value:=
{
}
@ SPELL_SWARMER_TELEPORT_3
@ SPELL_SWARMER_TELEPORT_2
@ SPELL_SWARMER_TELEPORT_5
@ SPELL_SWARMER_TELEPORT_1
@ SPELL_SWARMER_TELEPORT_4
Definition at line 114 of file boss_ayamiss.cpp.